Dota Underlords builds are issues of fantastic complexity. Combining your data not simply of heroes and skills and objects and alliances, but in addition the pacing of a match and your relative wants on completely different rounds can all get fairly mind-boggling fairly shortly – particularly now that the August Update for Dota Underlords has shaken up the meta with its medley of groundbreaking adjustments to alliances and objects.
So we thought it’d be a good suggestion to revisit our Dota Underlords builds information to see what nonetheless works and what not does. Below we’ve put collectively seven of the perfect builds within the present Juggernaut Update meta, from Brawny Warriors to Scrappy Mages to souped up Demon Hunters and extra.
Dota Underlords builds – 7 greatest builds [Juggernaut Update]
Before we get caught into our exploration of our seven chosen Dota Underlords builds, we’ll briefly go over some issues to remember when creating and adapting builds on the fly throughout a match. But if you happen to’re a busy Underlord and want to skip forward to a specific considered one of our greatest builds, be happy to make use of the hyperlinks under.
- Creating the best builds in Dota Underlords
- 1) Dota Underlords builds – Brawny Warrior
- 2) Dota Underlords builds – Knights & Trolls
- 3) Dota Underlords builds – Mage & Knights
- 4) Dota Underlords builds – Elusive Demon Hunter
- 5) Dota Underlords builds – Scrappy
- 6) Dota Underlords builds – Assassin & Scrappy
- 7) Dota Underlords builds – Hunter & Warrior
- Dota Underlords strategy guide page links
Creating one of the best builds in Dota Underlords
So a lot goes on in a single Dota Underlords combat that it’s onerous to reach at any actual conclusion with questions similar to “what is the best build?”, or “who is the strongest hero?”. Much of it is dependent upon circumstance, your opponent’s construct, your Global and Equipped objects, and 100 different variables. But however, it’s attainable to single out a handful of combos and synergies which do are inclined to win matches extra constantly than the remaining.
The necessary factor to remember right here is the under builds are snapshots of a fully superb late-game board. But there’s extra to builds than this end-game second; you’ve acquired to take note of how lengthy it takes for sure alliances to be “brought online”, whether or not there are particular rounds the place you’ll be missing in tankiness, or harm, or crowd management skills, and so forth. And these are stuff you’ll need to take note of when deciding upon your personal builds throughout a match.
It’s just about unimaginable to resolve upon a construct originally of a match, solely selecting up the precise heroes you need to take to late-game. To survive that lengthy, you’ll must preserve your choices comparatively open in case luck doesn’t favour you. So don’t stick rigidly to the next builds – it’s okay decide heroes that can see you thru the present stage of the match, and change them later.
Now, all that being mentioned, let’s have a look at seven of the greatest Dota Underlords builds we’ve discovered to date. And do word: these builds (and the heroes in them) are in no specific order.
Dota Underlords builds – Brawny Warrior construct
- Heroes: Axe, Beastmaster, Disruptor, Juggernaut, Doom, Tiny, Slardar, Tidehunter, Troll Warlord, Witch Doctor
- Alliances: Brawny (x4), Warrior (x6), Scaled (x2), Troll (x2), Warlock (x2), Demon (x1)
Brawny has at all times been a straightforward alliance to work right into a Warrior-heavy construct, however till the August Update it was nothing terribly important. But with the brand new Brawny rework, so long as you will get Axe, Juggernaut, and ideally Beastmaster early on to allow them to begin racking up kills from the opening rounds, then they’ll flip an already tanky construct into an “oh god what do I do they’re all invincible help me” construct.
Slardar and Tidehunter are right here to present us that added safety in opposition to Mages and magic harm (and Slardar is among the fundamental sources of DPS within the Warriors roster anyway), however we’ve additionally included each Troll Warlord and Witch Doctor, collectively ending off Tier 2 Warrior and Tier 1 Warlock (for added maintain), together with Tier 1 Troll (to spice up your complete workforce’s DPS). The thought is that over the course of the game our major supply of harm output is Slardar, then Doom, then Troll Warlord; this offers us one thing of a gradual development in harm potential that offsets the naturally tanky and defensive focus of those sorts of builds.
Dota Underlords builds – Knights & Trolls construct
- Heroes: Chaos Knight, Abaddon, Dragon Knight, Omniknight, Troll Warlord, Shadow Shaman, Necrophos, Luna, Batrider, Witch Doctor
- Alliances: Knight (x6), Troll (x4), Heartless (x2), Human (x2), Warlock (x2), Demon (x1)
- Core Items: Fall From Grace
Knights have at all times been robust, however now they’re (comparatively) stronger than ever. Not as a result of they’ve modified in any manner, however as a result of they nonetheless profit massively from an merchandise – Fall From Grace – whereas the abolition of Alliance Global objects places nearly each different alliance in a worse-off place.
Trolls and Knights have at all times been an ideal match. Not solely do they share a unit (Batrider), however they’re on the prime of their game by way of offence and defence (respectively). Knights aren’t simply tanky: a few of them can swing their swords/hammers/axes actually onerous. And the assault velocity offered by the Troll alliance makes them an actual bodily drive to be reckoned with, significantly when Fall From Grace is giving your enemy some critical unfavorable Armor. And Necrophos rounds off the union splendidly, offering tonnes of maintain along with his Death Pulse, and ending off each Heartless Tier 1 (Tier 2 you probably have Fall From Grace) and Warlock Tier 1.
Dota Underlords builds – Mage & Knights construct
- Heroes: Abaddon, Chaos Knight, Dragon Knight, Omniknight, Ogre Magi, Keeper of the Light, Lina, Crystal Maiden, Lich, Puck
- Alliances: Mage (x6), Knight (x4), Human (x4), Heartless (x2), Dragon (x2), Demon (x1)
- Core Items: Fall From Grace
I imply, come on. Of course there must be a full Mage construct right here someplace. Mages are so highly effective that Valve wanted one other alliance to immediately counter them (Scaled), they usually’re nonetheless one of many strongest alliances on the market. Combined with our ever-tanky quartet of Knights (the melee variety, to offset the ranged nature of our chosen Mages), we’ve acquired an incredible entrance line behind which our heroes can safely cost up and unleash their spectacularly devastating magical potential.
Normally I wouldn’t decide up Ogre Magi over Razor to complete off Tier 2 Mage, however on this occasion I believe the construct advantages from that additional tankiness. And one other factor price contemplating is that each Mages and Knights are chock-a-block stuffed with Humans. So if you will get your arms on that fantastic Fall From Grace merchandise, then abruptly you’re dealing bodily harm nearly as impressively as you’re dealing magical harm.
Note: swap out KotL and Ogre Magi for Luna and Batrider for extra Knight-heavy construct with a beneficiant side-helping of Tier 1 Mage.
Dota Underlords builds – Elusive Demon Hunter construct
- Heroes: Terrorblade, Anti-Mage, Treant Protector, Nature’s Prophet, Phantom Assassin, Puck, Mirana, Templar Assassin, Luna, Windranger
- Alliances: Elusive (x9), Demon Hunter (x2), Druid (x2), Demon (x1)
I’ll admit, it took a second have a look at the latest Dota Underlords patch notes earlier than I realised that the current Elusive change wasn’t pointless in any case. In truth, it nearly appears as if the only goal of the change was to catapult the Elusive Demon Hunter construct to the best echelons of the meta.
This, after all, is mixed with the current adjustments to Demon Hunter, which provides you loads of additional harm potential purely by together with each Anti-Mage and Terrorblade in the identical construct. The upshot is that you simply’ve now acquired an extremely tough to hit military of heroes spearheaded by a souped up Terrorblade that now enjoys 75% evasion himself. Hand him a Daedalus or a Blink Dagger and watch the enemy workforce soften away into nothing.
Note: A Pipe of Insight will assist immensely in opposition to Mage builds and magical harm, which is the enemy’s greatest probability of coping with an evasion-heavy construct like this.
Dota Underlords builds – Scrappy construct
- Heroes: Bounty Hunter, Clockwerk, Dragon Knight, Timbersaw, Alchemist, Lich, Tinker, Crystal Maiden, Techies, Puck
- Alliances: Scrappy (x6), Inventor (x4), Mage (x3), Human (x2), Dragon (x2)
Scrappy can get terrifying if you happen to do it proper. Not solely is the Armor and HP regen the alliance offers an entire game-changer at any level of a match, however Tinker and Clockwerk are astonishingly highly effective particular person heroes, significantly if you handle to deliver one or each of them as much as degree 3.
Mages are an incredible alternative for upping the harm potential of a Scrappy military. For one factor, Mages are in sore want of the sort of tankiness that Tier 3 Scrappy will present them. For one other, there may be some surprisingly robust magical harm potential in your roster of Scrappy heroes (Tinker and Techies specifically) which advantages drastically from Mage Tier 1. And for yet one more, Mages are wonderful. Well, not Puck. But Puck permits our tenth hero, the fantastic Dragon Knight, to understand his full potential. Trust me, a Scrappy Dragon Knight is among the scariest figureheads for a military that you may come throughout in Dota Underlords.
Note: with the Juggernaut Update, Sniper has additionally transitioned right into a Scrappy hero, which suggests if you happen to wanted to deliver Scrappy on-line sooner you might use Sniper to do it relatively than Techies. You’d lose the Inventor bonus, however that’s not almost as huge a deal as it will’ve been again when Inventor gave you tonnes of HP regeneration.
Dota Underlords builds – Assassin & Scrappy construct
- Heroes: Templar Assassin, Timbersaw, Clockwerk, Alchemist, Bounty Hunter, Slark, Phantom Assassin, Venomancer, Sand King, Queen of Pain
- Alliances: Assassin (x6), Scrappy (x4), Inventor (x2), Warlock (x2), Savage (x2), Demon (x1)
I’m not a fan of committing to the 9s. Assassins, Warriors, Elusives, anybody. Nine heroes is an excessive amount of of a dedication usually. The solely purpose I allowed it for Elusive is as a result of it matches so completely with Demon Hunters. With Assassins, I drastically favor to go away it at six heroes, giving us 4 extra slots to strengthen that cup cannon with metal.
As for the metal: properly, Scrappy will do properly. Bounty Hunter bridges the hole between the 2 alliances, and even a frontline composed of simply three good Scrappy heroes can take a while to take care of. Meanwhile, your assassins might be leaping round in all places tearing aside your opponent’s backline, whereas our tenth hero, Venomancer (whose presence offers us with Tier 1 of each Savage and Warlock) hides behind our Scrappy heroes spewing out bleed-inducing Plague Wards to assist clear up what stays. There are loads of methods to spherical off an Assassin comp, after all, however I’ve had loads of good occasions with this “Asscrappy” construct (good title for it, I do know).
Dota Underlords builds – Hunter & Warrior construct
- Heroes: Axe, Pudge, Tidehunter, Beastmaster, Lycan, Venomancer, Windranger, Drow Ranger, Medusa, Mirana
- Alliances: Hunter (x6), Warrior (x3), Scaled (x2), Heartless (x2), Savage (x2), Brawny (x2)
In my expertise, Hunters aren’t actually price it if you happen to cease at Tier 1. It’s an alliance that actually wants 6 heroes, not simply because it unlocks the Tier 2 profit but in addition the easy truth that you’ve extra heroes firing twice occasionally. Predictably, we’ve left Sniper behind on this construct (who cares about Dead-Eye, amirite?), and Lycan’s current change over to Hunter permits us to really feel no regret in bringing in Venomancer as soon as once more to supply us with that additional harm over time.
Three extra slots, and we’re in determined want of some additional entrance line tankiness with this construct. Warriors is the apparent route to move from right here. Axe is a straightforward promote, as a result of he finishes off Tier 1 Brawny with Beastmaster; Pudge offers us a tonne of tankiness whereas concurrently lowering your enemy’s Armor utilizing his kinship with Drow Ranger; and at last, Tidehunter protects us from magical assault with Scaled, and helps us achieve management of the combat along with his Ravage group stun skill. Et voila – we’ve achieved a really balanced and lethal composition of bodily and magical defence, DPS, bleeding, and quite a lot of damaging and CC skills.
And that’s just about all we’ve to supply on Dota Underlords builds – a minimum of till I believe up some higher ones. Check out all our different Dota Underlords information pages slightly below for extra targeted and in-depth overviews on numerous completely different points of this addictive autobattler.
- Dota Underlords strategy guide – an summary of the way to play Dota Underlords, with sensible ideas and techniques for profitable matches
- Dota Underlords heroes – stats on each hero, and an perception into the best-performing heroes proper now in Underlords
- Dota Underlords alliances – in-depth explanations and tips about all Alliances in Dota Underlords
- Dota Underlords items – equip your heroes with one of the best gear utilizing our in-depth objects information
- Dota Underlords gold – learn to create a colossal economic system with these gold-focused ideas and tips
- Dota Underlords patch notes – discover the present state of the meta with our Dota Underlords patch notes evaluation
- Dota Underlords Battle Pass – we speak in regards to the present Battle Pass and all the brand new heroes and options coming with Dota Underlords Season 1