DOOM Eternal’s Toughest Enemy Will Show Up “A Lot” in The Ancient Gods DLC

DOOM Eternal has no scarcity of powerful enemies made much more difficult by the game’s hardest difficulties, however the Marauder stands out among the many relaxation as a very daunting foe. It proved to be a roadblock for a lot of DOOM Eternal gamers within the base game, and within the first full trailer for DOOM Eternal: The Ancient Gods, Part One, it was confirmed we’d see not simply certainly one of them however two without delay sooner or later within the DLC. DOOM Eternal gamers ought to get used to seeing these enemies in the event that they get the DLC seeing how game director Hugo Martin stated there are “a lot” of Marauders in The Ancient Gods, Part One.

Martin spoke to PCGamesN across the time of the reveal of The Ancient Gods, Part One to share extra insights into the DLC. With how prominently the axe-wielding, dog-summoning Marauders have been featured on the finish of the trailer, it begged the query of how a lot of the Marauders we’d see within the DLC. Martin merely stated “there’s a lot” when requested what number of of them gamers would encounter.

Players will no less than have loads of instruments at their disposal when dealing with the Marauders although. On prime of no matter new options and talents which can be deliberate for The Ancient Gods, Part One, gamers may have entry to their full arsenals instantly within the DLC with all the things unlocked.

Martin highlighted one particular encounter the place you’ll face two Marauders without delay which we’d assume is the one previewed within the trailer above. He stated the staff is pleased with the Marauder and the steadiness that’s been achieved in these fights and defined how the battles have been adjusted to be higher experiences for gamers whereas nonetheless being difficult.

“We’re proud of the Marauder – we feel like he tests your knowledge of all the combat systems, but there’s a balance there,” Martin stated. “I playtested it yesterday, and gave some notes that you have to have fodder in with the Marauders, so the player has a way to replenish ammo and stuff. But the types of fodder that you have in that fight can really increase the challenge of it. There were a bunch of Gargoyles and Imps in that encounter with the two Marauders, and that was frustrating. It was too many. Like, I need zombies. If I’m going to deal with two Marauders, I need the fodders to be relatively chill, because that’s already enough. There’s summoning two dogs, two wolves so it’s a little bit crazy. We’re always looking to ride that edge of fun and fair and challenging.”

DOOM Eternal: The Ancient Gods, Part One will launch for all supported platforms on October 10th.

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