Disintegration is out now, crashing hoverbikes into RTS-y bits

Disintegration is out now, crashing hoverbikes into RTS-y bits

The futuredream of metallic legs and a hoverbike come collectively right now with the launch Disintegration. Combining first-person shooter with gentle RTS squad management, it’s a couple of plucky bunch of robotised freedom fighters attempting to avoid wasting the world and that. While I’m all the time up for futurebikers, our VidBuds just lately had a play and didn’t actually get on with it.

First, the launch trailer giving the official introduction:

It’s the long run, then, and all the things’s going to heck. The apparent resolution, fairly than handle systemic points, was to place human brains in robotic our bodies. Turns out, that didn’t go so sizzling. So off we and our robopals go, using our heavily-armed gravcycle, blasting baddies, and main squads round. As nicely because the singleplayer marketing campaign, Disintegration does have on-line PvP multiplayer. But our VidBuds didn’t assume the taking pictures and strategising got here collectively nicely after they performed the primary half of the marketing campaign.

“It feels like a missed opportunity in many ways,” Colm defined to Matthew, “because I can see the building blocks of something here but… yeah, Disintegration 2, maybe.”

While that is V1 Interactive’s first game, the 30-person studio do have some large title recognition in founder and president Marcus Lehto. He was the artwork director of the primary three Halo games, artistic director of Halo: Reach, and chipped in on artwork path for Destiny.

Disintegration is out now on Steam for £40/€50/$50. It’s on PS4 and Xbone too. Private Division, the third-party publishing label of Take-Two Interactive, publish this one.


Source

Disintegration, private division, V1 Interactive

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