Dicey Dungeons planning huge updates, ports, and expanded mod help


Some huge updates, ports to new platforms, and expanded mod help are coming to Dicey Dungeons, lead developer Terry Cavanagh has introduced, laying out his plans for the deckbuilding roguelike’s future. Our Brendy stated the game was fairly good in our Dicey Dungeons review when it launched three months in the past, not simply because you’ll be able to energy via episodes as furry bearlike cube, and the devs have since given it six updates and a Halloween occasion. Soon gamers will be capable to make much more of an impression on Dicey Dungeons themselves, because of the upcoming mod-focused replace 1.7.

In a blog post yesterday, Cavanagh defined that the main focus for Dicey Dungeons “will be shifting focus to modding support for a while.” Update 1.7 ought to enable gamers to be way more inventive with their mods for Dicey Dungeons, and I can’t wait to see the place they go together with their creations – or how lengthy it takes somebody to construct an entire Dungeons & Dragons marketing campaign for the anthropomorphic cube.

Cavanagh additionally wrote that he plans to launch “some more big updates” for the game sooner or later, although an enormous Christmas Special is out of the query. However, gamers will see extra sizeable updates just like the Halloween Special in Dicey Dungeons once more.

The second-biggest piece of stories for the way forward for Dicey Dungeons is that ports are coming to Nintendo Switch and cell gadgets, although not earlier than summer time 2020 on the earliest. Cavanagh says he needs the ports to be good, and is attempting to take it simple normally.

The developer described how he regrets his actions following the discharge of one among his earlier games, Super Hexagon. Moving rapidly from one challenge to a different straight after launch apparently harmed each games, which is why Cavanagh needs to remain centered on supporting Dicey Dungeons with updates and post-launch content material for the foreseeable future.

The modifications gamers will see soonest embrace “improved touch controls on the PC version, as well as keyboard and joypad controls.” Updates could take a while although, as Cavanagh says he needs to stay to straightforward working hours and take extra time without work, bringing again some semblance of a standard working life for himself.


Source

Dicey Dungeons, Terry Cavanagh

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