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Allumeria Demo Trailer – YouTube

Allumeria is an open-world, first-person sandbox game that utilizes procedural generation to create vast cave systems, dungeons, and fertile lands for farming. Beyond simple survival, the game emphasizes exploration and terraforming, featuring an online multiplayer mode that was recently showcased in a January playtest.
With its focus on expansive boss encounters and refined combat mechanics, Allumeria often feels more akin to a 3D interpretation of Terraria than a direct Minecraft clone. On its Itch.io storefront, the game is categorized under tags such as Exploration, Fantasy, Voxel, and—interestingly—No AI.
Unomelon has worked to differentiate the game from its peers by making cave exploration more rewarding. “Caves are abundant and rich in detail,” the developer notes. “You won’t need to spend hours strip-mining; instead, you’ll encounter unique biomes, dangerous subterranean enemies, and hidden structures deep below the surface.”
The game also boasts unique creative features, such as a flexible building system where players can modify the shape of any block. “Whether you want glass stairs or a fence made of dirt, the tools allow for total creative freedom,” says Unomelon. This is paired with a sophisticated RGB light engine designed to support everything from atmospheric cabins to vibrant neon cities.
Microsoft has been contacted for further clarification regarding the DMCA filing.
In related news, Minecraft’s creative lead recently tried Hytale, concluding he’d rather stick to Minecraft—a sentiment the Hytale team says is perfectly understandable.
Source: gamesradar.com

