Dead Cells getting customisable Custom Mode, teasing first DLC

A ‘Custom Mode’ letting goofolk select their gear and mysterious new pretties are amongst goodies deliberate for future updates to Dead Cells, the roguelikelike stab-o-platformer which I’d say has a good likelihood of scooping our much-coveted “Bestest best game best of the best year best best” award in December. Developers Motion Twin have been taking it straightforward, sleazy since Dead Cells launched out of early entry in August however say they’re about able to crack on once more. They’ve talked earlier than about planning extra free stuff (and possibly some not free stuff) for Dead Cells after launch, and now we all know extra about these plans.

Motion Twin say in yesterday’s dev update that they’re “super tired after 3 years of bringing this baby of ours to life,” which is actually honest, so most of them are at the moment on vacation. “But don’t despair we’re not done and we’ll be back recharged and ready to go soon.”

They say that they’ve began on the primary main post-launch replace, which they anticipate which develop into playable forward of its full launch on the game’s beta department in late October or early November. Along with bug fixes and stability tweaks, it’s attributable to convey “better mod support” and the tantalising Custom Mode. They clarify:

“The Custom Mode is designed to give you a new layer of control over the game, really giving you the ability to make ‘your’ Dead Cells. For instance, one of the most requested feature was to be able to ban some weapons from the loot table once unlocked, or choose your starting gear. Many other modifications of the standard gameplay will also be possible.”

Motion Twin additionally give a cheeky peek at a number of the “new playable content” they’re tinkering with without spending a dime DLC. Here’s some good colors:

And some issues that I’m certain won’t trigger us any issues in any respect:

They additionally discuss in regards to the prospect of extra Dead Cells sooner or later, and their uncertainty over what they’d do with that.

“We would love to keep supporting Dead Cells on the long run, but we haven’t really figured out exactly how yet. What do you guys think about paid DLC? Would you prefer regular light updates or more packaged, themed ones? More playable content in the vein of what’s already existing or exploring new ways to play the game through different modes? Everything is on the table… Let us know what you want to see.”

Hats, anybody?

We already named Dead Cells our favourite game of 2017 however ah who might maintain that in opposition to its full model? I don’t know. And I imply that: I don’t know the foundations. My prediction is an in depth battle between Dead Cells and Slay The Spire for the highest spot, then Yakuza 0 higher are available no less than third or I’ll kick off. But with all these new individuals we now have today, heck, I truthfully don’t know the way the votes will go. For now, learn our boy Brendy’s Dead Cell review for phrase on how the game turned out (briefly: good).

Source

Dead Cells, Motion Twin

Read also