This update brings a host of gameplay refinements, animation improvements, and fixes across various maps. Expect more intuitive visual and audio cues, smoother animations, and enhanced map interactions.
Changelog
Gameplay
- Enhanced visual and audio cues for better gameplay feedback.
- Sniper scope bobbing reduced for smoother aiming.
- Corrected slow ducking issue in Toggle Duck Mode.
- Fixed grenade throwing inconsistencies.
- Grenades now behave more realistically around teammates.
- Fall damage can’t be avoided during bomb defusal.
- More predictable weapon dropping, especially when thrown downwards.
- Matches disrupted by network issues will be cancelled automatically.
- New sound effects for running and jumping on metal surfaces.
Animation
- Resolved a bug with the CZ75a deployment and inspection sequence.
- Improved animations for Shadow Daggers and Survival Knife.
- Fixed incorrect AWP and SSG zoomed-in animations.
- Revolver barrel now rotates with each shot.
- Animation bugs in community maps addressed.
- Corrected player shadow poses.
Misc
- Fixed bot behavior with knife-only settings.
- Enhanced visual clarity in demo replays.
- Improved performance of on-screen particle effects.
- Voice and text mute settings now work more reliably.
- Players immune to some damage types during half-time.
- Improved decal management for clearer visuals.
- Dead players’ visibility and smoke interaction adjusted.
- Enemy damage stats corrected for self/team damage.
UI
- Updated common chat phrases for clarity.
- New observer features for easier player tracking.
- Graphics driver update reminders for AMD and Nvidia users.
- Buy Menu and UI elements streamlined for better usability.
- Radar enhancements for clearer player directions.
- Fixed kill feed and round stats display issues.
Workshop
- Fixed sound event issues in workshop maps.
- New material settings for water effects.
- Workshop maps now support Wingman mode.
- Linux users can now enjoy workshop maps more easily.
- Added entities and convars for map creators.
- Fixed health display bugs.
Maps
Overpass, Ancient, Mirage, Office, Anubis, Inferno, Nuke, Vertigo: Various gameplay and visual improvements, bug fixes, and adjustments to enhance player experience and map interaction.