SPACE HULK SPACE HULK SPACE Hu- okay, let’s not try this. As polished as Space Hulk: Tactics seems to be, Cyanide’s tackle the venerable board game appears like an everyday franchise entry now, slightly than a once-in-a-blue-moon occasion it was. As with Space Hulk Ascension from just a few years again, Tactics is one other try and seize the spark of Games Workshop’s board game of sci-fi ways, pitting a squad of power-armoured troopers up towards an countless alien swarm – this time with a full alien marketing campaign for solo play. Below, an ominous and lore-heavy launch trailer.
While Full Control’s 2013 tackle Space Hulk was a mostly-purist adaptation of the board game (not a foul factor in itself), Tactics embraces its digital nature with a slew of latest guidelines and techniques that might in all probability be too fiddly to resolve on the tabletop. The foremost twist to the game is a deck of bonus playing cards which might both be activated to make use of instantly, or consumed to grant further common actions to your models. I’ve but to play it, however the considered the Genestealer that solely narrowly missed breaking by way of your line simply getting an additional flip is sufficient to make my pores and skin crawl.
The game comes with a full map editor and level-sharing performance, that means that gamers received’t be restricted to a handful of situations, as another Space Hulk games have executed earlier than, and there’s on-line multiplayer – a given, contemplating its board game origins. Outside of its new guidelines and the prospect to play because the Genestealers in a scripted marketing campaign of their very own, it’s seems to be like, snug Space Hulk stuff. Nothing to complain about, however I can’t assist however want that somebody was feeling gutsy sufficient to revisit the real-time squad ways model of earlier PC Space Hulks.
Space Hulk: Tactics is out now on Steam and Humble for £35/€40/$40, and is printed by Focus Home Interactive.