Bloodborne: the way to beat the Cleric Beast boss

Bloodborne’s first main boss is the Cleric Beast. Let’s do it.

The Cleric Beast is Bloodborne’s first actual problem, apparently. You are permitted to weep somewhat at this stage. To be trustworthy, it’s much less traumatising than the trek you’ve simply made; there are not any Netherbeasts. If you’re profitable – when you’re profitable – you’ll earn the Sword Hunter Badge.

This boss isn’t required to complete Bloodborne. If you actually can’t deal with it, be happy to proceed on to the following part of the walkthrough. The second boss is obligatory.

How to beat the Cleric Beast boss

While the Cleric Beast is horrifying wanting, it’s not too onerous to kill. Its assaults are surprisingly straightforward to dodge: get fairly shut, after which when it winds its arm again, circle behind it and provides it an excellent smacking.

While you’re lurking behind the Beast you gained’t be hit by any of the boss’s main assaults; you could take a number of minor hits because the creature turns, however you possibly can Regain the misplaced HP by attacking swiftly if crucial.

It’s much more harmful to remain at a distance on this battle; the Cleric Beast has a leaping assault which will be lethal. If you see the beast leap, pause, after which dodge; it would land precisely the place you had been standing. Don’t simply begin dodging instantly, or it would get you anyway. You’ll see what we imply, most likely.

Unfortunately, it’s not as straightforward because it appears in the beginning: when you’ve inflicted loads of injury on the Cleric Beast it turns into enraged. You have to again off now: the Beast’s swiping and floor pound assaults each require you to remain at an extended distance – bear in mind that the Beast can inflict injury whereas withdrawing its hand from the bottom after the slam, so don’t rush in too rapidly.

Bloodborne: the way to beat the Cleric Beast boss

Happily, the Beast will finally settle down. When its tantrum ends, return to paddling its backside on the common till it falls down useless. Note that on this ultimate stage the Beast has yet one more intelligent trick; for those who stand instantly in entrance of it, it would seize you and offer you a really nasty whack of injury from which it’s troublesome to get better.

All in all, the best menace on this battle is the atmosphere; it’s annoyingly straightforward to get caught on the geometry, at which level the beast could have you pinned and harm you very badly.

You can simply stun the Cleric Beast by focusing on its head (lock on and flick the suitable analog stick upwards) and firing 3 times. It will drop to its knees, and you’ve got a really quick window during which to Visceral Attack it within the face. This is considerably simpler than getting the timing proper for the standard Countershot arrange, however may be very troublesome for those who don’t have a firearm with first rate vary, as you should get the photographs off rapidly.

After defeating the Cleric Beast you’ll discover a new Lantern, which it is best to activate instantly, even for those who don’t wish to return to Hunter’s Dream proper now.

On to Part 03: Central Yharnman to Father Gascoigne.

Back to Bloodborne guide.

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