Beyond Good and Evil 2 teases its ships and characters

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Last evening, Ubisoft Montpellier hosted a livestream for Beyond Good and Evil 2, spilling extra particulars concerning the space-pirate romp’s story, characters and extensive number of flashy spaceships. The livestream is an hour lengthy and is generally the devs chatting away on a settee, so if you’d like a extra condensed model, you can even watch a dev diary that touches on the identical issues under.

Since revealing the game at E3, the crew’s been making an attempt to strengthen its motivations and double down on the pirate conceit, from officers, crews and their relationships, to how the ships look and performance.

“We decided we were going to make a space-pirate game,” says senior producer Guillaume Brunier, “so everything that a pirate is doing in the mythology of pirates, you put space in front of it, and we do it in the game.”

Narrative director Gabrielle Shrager is presently in writing mode, nevertheless it feels like nothing it set in stone. “I’m throwing out ideas and basically nourishing the team and Michel [Ancel] with as many possibilities as we can until, with the artists that we’ve been working very closely with to create the characterisations, this all comes together.”

The essential take away is that that is nonetheless tremendous early days. Ubisoft Montpellier admits that the majority studios wouldn’t exhibit their recreation at this stage, however — oh no — they wish to develop it in tandem with the neighborhood.

“At some point they could be considered part of the developers,” says Ancel. “We want to blur the lines between developers and passionate people.”

So Beyond Good and Evil 2 might be going to launch in 2028.

Source

beyond good and evil 2, ubisoft, ubisoft montpellier

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