Battlefield 1’s final They Shall Not Pass map, Prise de Tahure, is nighttime city warfare

Battlefield 1

EA and Dice have simply launched Prise de Tahure, Battlefield 1’s second nighttime map and the ultimate map for growth They Shall Not Pass. It’s set within the chilly of France, as German stormtroopers battle French raiders in city trenches. 

Check our listing of one of the best FPS games for comparable. 

If you personal the growth or a Premium Pass, it needs to be playable proper now. Premium Trials shall be obtainable, nevertheless, so you’re going to get alternatives to attempt the brand new stuff earlier than throwing down money. 

As custom dictates, it additionally comes with a patch. Here be the notes: 

Maps and modes

  • Soissons: Adjusted Flag D seize space in Frontlines to enhance map stability.
  • Nivelle Nights: Fixed a bug the place the Out of Bounds grayscale screen-effect would typically fail to allow.
  • Nivelle Nights: Fixed a difficulty the place area kits in sector 5 in a Rush recreation might be used earlier than the sector was energetic.
  • Fort de Vaux: Players ought to not have the ability to get on high of the fort across the courtyard space.

Fixes

  • Updated the Map Voting system to exclude the earlier map (in addition to the present map) from the random choice pool to stop the doable A-B-A-B map play sample.
  • Game will now cancel matchmaking each time backing out of the Operations globe display. This to stop a lingering blur state of the globe.
  • Synchronised injury taken impact to the precise shooter networked state. Previously it result in out of sync results the place the shooter was not but seen.
  • Fixed a uncommon shopper crash that might happen when a participant joined late and a participant simply dropped/picked up a weapon.
  • Fixed a disconnect subject that might happen when loading a map.

Premium

  • Premium Friends – Non-Premium gamers’ rating will now present zero all through the match on all Scoreboards and End-of-Round screens.

RSP

  • Added new setting to permit for restricted variety of particular kits.
  • Added setting for spherical time restrict multiplier.
  • Added setting for Unlimited Magazines.
  • Countdown stops if gamers drop: Lowered the required participant rely for countdown to begin recreation spherical to the minimal variety of gamers required to complete a recreation if preround is enabled. The participant rely is unchanged if preround is disabled.
  • Implemented a latency smooth lock possibility the place gamers with a ping larger than 100ms larger get kicked robotically.

UI

  • Fixed subject the place the “Player-Created Content” possibility was grayed-out, unusable, and set to “Hide” after booting the title and not using a community connection.
  • Fixed the improper transport driver chase digicam caption within the controls UI.
  • The networking points icons won’t present up in Spectator Mode anymore.
 
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