Baldur’s Gate 3 Player Sacrifices 92-Hour Honor Mode Run for Desired Gloves

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Baldur's Gate 3
(Image debt: Larian Studios)

A Baldur’s Gate 3 gamer discarded a 92-hour Honour Mode run due to the fact that they assumed they understood much better than the Dream Visitor.

Pro pointer: Don’t attempt this in your home. One Baldur’s Gate 3 gamer assumed they might go back to Act 1 while playing via Act 2 in Honour Mode, all due to the fact that they intended to get the Gloves of Belligerent Skies from the Githyanki Creche. The Dream Visitor advised them 3 times not to return, yet return they did, just for their whole event to be developed into Mindflayers and controlled by the Netherbrain. 

HM Tip: Don’t try to return to Act I, after clearing Act II from r/BaldursGate3

Oops. The gamer concerned overlooked the Dream Visitor’s alerting 3 times not to go back to Act 1 from Act 2 throughout their Honour Mode run. Apparently, the gamer assumed the Dream Visitor’s guidance totaled up to little bit greater than a weak steadying hand as opposed to the all-knowing, damn-near supreme being they discover as. 

“Well, well well, if it isn’t the consequences of my own actions… Guys don’t be stubborn like me, listen to warnings, especially if they are given three times,” the gamer ends. I do not truly recognize whether I’d be mad with the Dream Visitor for deserting me, then, or simply my very own stubbornness for getting rid of a 92-hour playthrough. 

According to one commenter, this initially had not been a game-finishing failing when Baldur’s Gate 3 released in 2015. At one factor, you might still continue to Act 3 and play the whole Act as a Mindflayer, just for Larian to spot out the untrustworthy workaround eventually after launch. 

Apparently, this finishing additionally transpires if you neglect the Dream Visitor’s cautions concerning continuing right into Baldur’s Gate prematurely. If you take the bridge alongside the House of Grief prematurely and neglect the Dream Visitor informing you that you aren’t all set, you ruin your whole event to ending up being Mindflayers and being taken control of by the Netherbrain. Maybe the lesson below is to pay attention to the Dream Visitor.

Baldur’s Gate 3 manager describes there’s no negative blood with D&D certificate proprietor in the middle of split: “WOTC is not to blame for us taking a different direction.”

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