Average Steam commission drops below 30% — Valve summarizes 2025 results

Average Steam commission drops below 30% — Valve summarizes 2025 results

Valve has established several distinct tiers for revenue distribution.

Valve has released its traditional year-end retrospective. In a recent blog post, the company detailed service improvements, commission structures, and various platform updates.

Many are familiar with the controversial “30% cut” that developers typically pay on Steam. However, as far back as 2018, the company introduced new revenue-sharing brackets of 75% and 80% (resulting in commissions of 25% and 20%, respectively).

Valve highlighted that over the past seven years, an increasing volume of games—from both AAA giants and smaller indie studios—have managed to qualify for these more favorable revenue tiers.

Valve Corporation
Valve

As a result, the effective average commission for Steam developers has shifted to 24%: