17 years a video games journalist. I used to be there for the reveal of Half-Life 2, the comeback(s) of Deus Ex, the splendour of Spelunky, the rise of Plunkbat and that horrifying time that grown males wept once they heard they might maintain two weapons without delay in Halo 2. And but right here I’m, very most likely extra excited than at another level in my ridiculous profession, as a result of I’m taking a look at screenshots of truckstops in Oregon.
On the one hand, I really feel it’s high time for a major step ahead in each how ATS and its near-identically-blooded cousin Euro Truck Simulator look and the probabilities they provide. On the opposite hand, the merely of truth of the landmass Oregon will add to the existent California, Nevada, Arizona and New Mexico is irresistible.
The considered how lengthy I’ll get to spend on a single journey, the extent to which the panorama will morph throughout it, the delightful and terrifying native radio stations I can swap to (if I put within the easy behind-the-scenes legwork) as I cross state strains… Oh, and the concurrently thrilling and maudlin nowhere locations I’ll get to put my driver’s weary head/empty their swollen bladder.
That’s what builders SCS are showing off today, in a gallery of recent panorama photographs that counsel the devs’ understanding of what constitutes street film Americana is constant to refine itself. I don’t know any of those locations, however I really feel like I’ve been to everybody, in a dream or a movie or a dream of a movie.
“There are some quite notorious truck stops in development,” the devs declare, though I think that, tragically, this doesn’t imply they’re including midnight car parking zone stabbings to the sport. I can completely think about that occuring right here, in what may be very a lot my favorite of those photographs: a tragic patch of a gravel in the course of nowhere. Such is the lifetime of the faux trucker.
As is the long-time ATS wont, these photographs aren’t wholly consultant of the in-game expertise: in massive rig apply, you possibly can’t actually go off street, a few of these digital camera angles are, even when theoretically doable, totally impractical, and the anti-aliasing isn’t actually as much as snuff. But, from previous expertise, they offer a normal sense of how Oregon ought to look. Of course, what I’m actually holding out for is the power to get out of my cab and take within the finer element of those great, romantically bleak locations.
Adam (come baaaaaaaaaaaaaack) and I chatted to some SCSfolk about such potentialities, and extra, at Rezzed final month – do give that a watch for those who’re within the exciting-sounding way forward for ATS and ETS2.
There’s no launch date for ATS: Oregon simply but, however I reckon it might probably’t be too distant now. My embarrassing plastic steering wheel is prepared and ready.