AI in games does more harm than good — journalist Jason Schreier
Nearly every game company now uses artificial intelligence, but the newest tools can introduce more complications than solutions.
Ubisoft recently confirmed the deployment of generative AI across its offices and development teams. Microsoft has been developing MUSE — a system intended to enable game creation without coding — and EA is building a chatbot designed to modify gameplay in real time.
However, broad AI adoption carries drawbacks. Sources report that EA’s technologies have produced critical bugs that engineers must patch manually. Creators often conceal their use of AI to avoid controversy. Bloomberg journalist Jason Schreier has argued that AI may cause more harm than benefit.
From my experience — and that of others — AI creates more problems than it solves.
Accelerating production with AI can make it harder for teams to polish and select the highest-quality content.
Source: iXBT.games

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