Valve Reveals Requirements for the “Steam Machine Verified” Badge
The baseline performance target for the new certification has been established at a native 1080p resolution at 30 frames per second.
At the 2026 Game Developers Conference, Valve detailed the technical requirements for its upcoming “Steam Machine Verified” compatibility tier. This program is designed to standardize the user experience for a new generation of Steam Machine hardware, setting the floor for verification at a native 1080p output running at 30 FPS.
This official benchmark represents a shift from earlier industry rumors, which suggested the hardware might target 4K at 60 FPS through AMD’s FidelityFX Super Resolution upscaling. In practice, the new performance floor confirms that while 4K gaming is possible, it will likely rely on more aggressive scaling configurations rather than native rendering.
Valve also announced that any title already bearing the Steam Deck Verified badge will automatically transition to Steam Machine Verified status. This ensures that the control schemes and input standards refined for the portable console remain consistent across the home gaming ecosystem.
Additionally, the company specified that games currently unsupported on the Steam Deck due to hardware limitations can still apply for Steam Machine certification. If these more demanding titles can achieve the 1080p/30 FPS threshold on the more powerful hardware, they will be granted the verified status.
Key highlights of the new certification program include:
- Full interoperability: All Deck Verified titles are inherently Machine Verified.
- Unified input: Control requirements are identical to those established for the Steam Deck.
- Performance floor: The minimum badge requirement is 30 FPS at a native 1080p resolution.
- Raw power: The system’s performance is estimated to be approximately six times greater than that of the Steam Deck.
- Specialized testing: Validation excludes mobile-specific checks such as display resolution and UI legibility.
- Developer tools: A revamped API has been introduced to streamline hardware identification.
Source: iXBT.games
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