Way of the Hunter: an open world hunting game, only on PC, PS5 and Xbox Series

Way of the Hunter: an open world hunting game, only on PC, PS5 and Xbox Series

For many years, hunting games have found their audience and on the side of THQ Nordic, we decided to bet on it. Way of the Hunter is therefore the result of the collaboration between the now Austrian publisher and the young studio founded in 2020. Developed only on PC and next gen consoles such as the PS5 and Xbox Series X|S, Way of the Hunter will be played in an open world, in order to offer a completely free experience, knowing that it will be possible to travel the United States and even Europe. We imagine that there will be a transition between the two continents, but the idea is to let the player explore the lands where it will be possible to meet dozens of species of animals. The press release announces territories of more than 15,000 hectares each for hunting, with a strong sense of realism, both in the use of weapons and in terms of ballistics. The developers promise realistic and natural reactions of animals in the presence of hunters.


The game will have a story mode with a scenario that takes into account the difficulties of a family’s commercial hunting activity, and the rivalries and friendships that revolve around it. And obviously, who says hunting, also says trophies and Way of the Hunter will have a system of trophies that will allow you to take care of your antlers and horns according to several factors such as the physical condition and the age of the animal. A real simulation that risks attracting the wrath of animal defense associations. The release of Way of the Hunter is expected soon, probably this year, and in the meantime, here is a recap of what awaits us in the game:

  • Dozens of detailed animal species with realistic behaviors for a truly immersive hunting experience
  • Go on an adventure and hunt with friends in co-op mode
  • Hunt like a pro with animal track tracking features, bloodstain analysis and a bullet camera to review shot patterns
  • Two vast territories of 15,000 hectares each for hunting
  • Ballistic physics and realistic bullets
  • Sophisticated natural animations for animals, with reactions to player presence
  • A storyline taking on the difficulties of a family’s commercial hunting activity, and the rivalries and friendships that revolve around
  • A complex trophy system that generates unique antlers and horns based on several factors such as the animal’s physical condition and age
  • A ball camera to review the course of the shots

Way of the Hunter

Way of the Hunter

Way of the Hunter
Way of the Hunter

Way of the Hunter

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