“Stop Killing Games” Initiative Reaches 1.3 Million Signatures and Advances to the Next Phase

An orange supercar featured in The Crew.

In a video announcement, “Stop Killing Games” founder Ross Scott (of Accursed Farms fame) confirmed the success: “We have met the requirements. The next step involves officially presenting these signatures to the EU Commission in Brussels, likely toward the end of February. There is even more happening with the campaign that we can’t reveal just yet, but things are moving in a very positive direction.”

Stop Killing Games – ECI Verified Signatures – YouTube
Stop Killing Games Video Update


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The initiative, formally titled “Stop Destroying Videogames,” seeks to mandate that publishers selling or licensing games within the EU leave their software in a playable state once official support ends. This would apply to both the core games and any paid features or assets associated with them.

The campaign organizers clarify that they are not seeking to take over intellectual property rights or force companies to provide ongoing server resources at their own expense. Instead, the goal is to prevent publishers from remotely disabling software without first providing a viable way for the community to keep the game functioning independently.

While the legislative battle is far from over, this milestone is a massive win for game preservation. Recent industry shifts—such as Ubisoft’s announcement of an upcoming offline mode for The Crew 2—suggest that the pressure from over 1.3 million concerned players is already forcing major corporations to rethink their digital sunsetting policies.

The Crew 2’s transition to an offline mode ensures it will remain playable for years—a move Ubisoft credits to “player feedback,” likely acknowledging the immense pressure from the Stop Killing Games campaign.

 

Source: gamesradar.com

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