The remake of the initial Splinter Cell will certainly upgrade the game’s tale “for a modern-day audience,” it’s been exposed.
The information comes by means of a job listing for a scriptwriter to service the game at Ubisoft’s Toronto workshop (identified by PSU.)
“Using the first Splinter Cell game as our foundation we are rewriting and updating the story for a modern-day audience,” the publishing reviews. “We intend to maintain the spirit and also styles of the initial game while discovering our personalities and also the globe to make them much more genuine and also credible.
“As a Scriptwriter at Ubisoft Toronto, you will join the Narrative team and help create a cohesive and compelling narrative experience for a new audience of Splinter Cell fans.”
The initial 2002 Tom Clancy’s Splinter Cell is a traditional stealth game with the sort of largely outlined reconnaissance story long related to the Clancy brand name. NSA representative Sam Fisher is sent out to Georgia to explore the loss of 2 CIA representatives, and also slowly deciphers a story including genocide in Azerbaijan, and also a cyberattack on the United States.
Whilst the game’s styles aren’t specifically dated, it is clearly embeded in 2004, and also a lot of the technical and also geopolitical context for such a tale will certainly have transformed a great deal in the last two decades. It’s additionally reasonable to state that Clancy’s hawkish, interventionist mindset on diplomacy is a great deal much less tasty and also trendy currently than it remained in 2002. Ubisoft’s brand-new scriptwriter and also the remake’s imaginative group will certainly have a challenging line to walk as they revamp the tale for contemporary gamers.
Ubisoft announced the Splinter Cell remake in December of in 2014 after a lengthy silence on the future of the once-popular stealth franchise business. (Its last entrance, Splinter Cell: Blacklist, appeared in 2013.) No launch day or systems have actually been introduced for the remake. Ubisoft Toronto is making the game in Ubisoft’s Snowdrop engine– the structure of The Division collection, plus Ubisoft’s upcoming Avatar and also Star Wars titles.
The work advertisement assures “an opportunity to be part of a treasured franchise, rebuilt on Ubisoft’s Snowdrop engine to deliver next-generation visuals and modernized stealth gameplay, while preserving what’s at the heart of the Splinter Cell experience.”
.Source: Polygon
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