Sekiro walkthrough half 16 – Mibu Manor, Fountainhead Pot Noble and Dragon

Now that the plans are laid for the endgame, it’s time to sort out the ultimate main space in Sekiro: the Fountainhead Palace. It’s greater than it first seems, and is filled with issues to do.

There are a couple of mini-bosses, key gadgets to gather, and a large set-piece.

Mibu Manor

From the Vermillion Bridge shrine, stroll by the gate and grapple right down to the tree branches under, then leap onto the bottom.

In this massive lake space, you don’t wish to get within the water but. Otherwise a mini-boss on the opposite shore will shoot big bolts of lightning at you.

To advance, head in direction of the wood home to your left. Wait somewhat to let the manor noble enemy get in vary, then dash in and assault it. They go down simply, however solid a particular weakening standing on you which ones severely hampers your well being, agility, and fight expertise. You’re just about accomplished for for those who’re not fast.

With the primary noble lifeless, transfer into the following room and creep up on the second noble in your left. Then there’s a 3rd behind the display to your proper.

With them taken care of, exit the home by the door subsequent to the place you killed the second noble and switch proper. Grapple up onto the rooftop and crouch.

On the left-hand aspect of the roof a sword-wielding noble may have its again to you, so stealth it. Then creep as much as the second additional up the roof. There’s a 3rd on the right-hand aspect to take out as properly.

Jump down this aspect of the roof in direction of the walled sq. in entrance of you.

There at the moment are two choices, both go left by the home in entrance of you, or sneak proper in direction of the bigger constructing.

To get by the home, leap and deathblow one of many white canines under, then take them out as you’d any of the opposite canine enemies – wait till they run and chew you, block, then retaliate.

The factor to look out for with the white doggos is that they’ll leap into the air and shoot lightning at you. When the kanji seems, step dodge out of the way in which of the blast.

With these three down, head to your left to the underside entrance to the home. Rush in and take out the noble enemy, in any other case you’ll be in massive bother if he can solid his standing on you- then take care of the canines.

Walk ahead, then round to the correct. There’s one other pack of doggos to take care of, in addition to some gadgets to accumulate.

Go out by the exit in entrance of you and thru the open door of the gate. Rest on the Shrine, and take inventory. This space is known as Mibu Manor, and homes plenty of highly effective gadgets, however can go very, very bitter in a short time.

This space is generally inhabited by the weakening palace noble enemies you encountered earlier, however can be residence to many sword and spear wielding nobles who will make brief work of your life for those who get .

From the Shrine, stroll by the ruined wall by the water in your proper, then over to the doorway in your left.

Inside in your proper is a palace noble, so wait out of sight on the nook till it’s secure to deathblow it.

Crouch to keep away from the eye of the opposite noble within the courtyard to the left, then proceed up this hall.

In entrance of you, you’ll see a pleasant NPC, and the room open out into a bigger courtyard.

Speak to the lady then head left, sticking to the left-hand aspect of the room. You’ll ultimately attain a aspect exit to the room which results in a extra secluded a part of the principle courtyard.

You should be fast to keep away from being weakened right here. Sprint to your instant left on the door and kill the noble right here, which is able to alert one other to your proper on somewhat bridge. Sprint as much as that second noble and kill it rapidly, which ought to imply there aren’t any extra enemies aggroed to you.

Turn round, and you must be capable of see a sword-wielding noble sitting inside a room. Creep round behind it, then dash over to the noble on the opposite aspect of the room and kill it.

Follow this path round and also you’ll discover an merchandise on the finish on the watery hall, in addition to in the principle room.

Now retrace your steps to the little bridge the place you sprinted over to kill the noble earlier. On the opposite aspect of the bridge is one other home. Just inside, you must be capable of grapple up into the attic.

Walk over to the outlet on the left, and you must be capable of see three enemies stroll under you. Instead of dropping down, stroll somewhat proper and go down the outlet within the centre of the attic, which results in behind one other noble.

Kill this noble and it’d aggro the three enemies, so leap again up into the attic.

If it does, this could separate the group which helps you to decide off the flute noble, earlier than participating the sword guys from behind.

However in the event that they’re nonetheless collectively simply drop down behind them, stealthblow one of many sword guys, slash the flute noble rapidly, then have interaction the final sword noble.

Now this space is evident, loot what you possibly can, then proceed round to the left by crossing the little bridge.

Leave the world within the center, and you must be capable of see two final noble enemies stood collectively – a flute and spear noble.

Sprint in and take out the flute noble, then sq. as much as the spear. You will be aggressive in your assaults, however be cautious of the spear-wielder’s moveset. They can leap within the air and shoot lightning, which offers tons of injury, and have a a number of sweep just like the corrupted monk.

You can lightning reversal (leap out of the way in which and press assault as quickly as you hit the bottom) their lightning strike, and bounce on high of their sweep for posture injury.

While they’re not attacking, rush in and swing away – they’re dangerous at dodging and blocking.

Finally, there’s one final flute noble within the space simply previous these guys, by the exit of the manor, so take care of that rapidly.

Before you allow although, again up the small flight of stairs earlier than you fought the spear noble there’s a gap within the decking. You can leap in right here and drive below to emerge in a secret space. Inside there are tons of Carp Scales, in addition to the Waters of the Palace.

You can take these Waters of the Palace to the NPC in Mibu Village inside the home between the Water Mill and Wedding Shrine the place you discovered the Prayer Bead. After gifting it to them, go and relaxation at a Shrine, then return to them – the ensuing encounter will internet you 5 Carp Scales.

To advance although, head by the double doorways and relaxation on the subsequent Shrine.

Sakura Bull

Before you press on, there’s a beefed up model of an outdated boss which you can go and take down: the Sakura Bull.

To get to him, you must go left from the Flower Viewing Stage Shrine, in direction of the pagoda, and grapple as much as the rooftop behind you.

Run ahead alongside the rooftop previous the sq. till you attain the second rooftop with a spear-wielding enemy perched on high. Sneak up behind them and ship a deathblow.
To your proper you must see two bow and arrow wielders on the decrease a part of the roof. If you sneak up, deathblow, and use your puppeteer ninjutsu on these guys they’ll present ranged help throughout the boss battle, however it’s not vital.

You will wish to take care of them although, in order that they’re not a nuisance later.

Before you drop right down to battle the Sakura Bull, remember to equip your Shinobi Firecrackers – it’s a beast in spite of everything, and will probably be spooked by the noise.

The Bull is wandering across the right-hand aspect of this constructing, off the sting of the rooftop.

Drop down and interact while you’re prepared.

The optimum place to assault the Bull from is simply in entrance of its again leg. Standing right here retains you out of the way in which of its horn assaults, in addition to its kicks.

It tends to maneuver in a round movement, which you’ll be able to match to place your self at its rear.

Be warned although, the Bull has a slightly great amount of well being, and might squish you in a short time. Avoid dealing with it head on, in any other case you would possibly get melted with out warning.

If you do get caught sq. on, retreat backwards as rapidly as doable. If you get caught in a combo you’ll more than likely die, and the bull likes to maintain thrashing at your corpse to make reviving troublesome.

However, when you must heal for those who give attention to sustaining a secure distance first you’ll discover loads of time on the finish of the Bull’s combos to soundly drink. Just don’t panic, attain to your Gourd in a precarious spot and get caught in a demise stomp for all eternity.

As its well being depletes, the Sakura Bull will begin to cost with extra regularity. Chase it down by sprinting and touchdown some hits to its flank and it’ll quickly go down.

It’s demise grants you not only a Prayer Bead, however a lift to your max Spirit Emblems as properly – properly definitely worth the diversion.

Return to the Flower Stage Shrine and relaxation earlier than urgent on.

Palace Grounds & Underwater Carp

From the Shrine, transfer to stroll over the wood bridge and an enormous carp will nom an enormous chew out of it. Grapple to the tree department on the opposite aspect, then leap onto the opposite aspect of the bridge.

Grapple as much as the left-hand aspect of the pagoda in entrance of you, then circle across the again of it. You can then grapple to a different tree department behind it, then up and over to the correct.

There’s an enemy in entrance of you, so sneak behind it, leap up and land a deathblow.

Now leap over to the rooftop subsequent to you, then drop right down to the left and stroll together with the small river. At the waterfall on the finish, you’ll see among the white canines down under. Jumping deathblow the primary, then rapidly slash the second.

Continue strolling ahead, then leap up the ledge to the left and grapple as much as the second ledge.

Now grapple as much as the tree department within the waterfall after which as much as the wood walkway. On your left is a door which you can’t open but, so stroll down the steps to the correct.

Two enemies will run out of the temple in entrance of you, so dash and take down the archer first, earlier than participating the sword-wielder.

When they’re accomplished, look over the left-hand aspect of the platform you’re on and leap right down to the sakura-covered ground under. Now look to your proper, there’s an open platform with a lot of noble enemies right here.

You can both wade in and take all of them out, focusing first on deathblowing one of many sword guys earlier than mainlining the enemy kicking the ball.

Alternatively, you possibly can skip the battle altogether by leaping over to the acute left-hand aspect of the platform and crouch-sneaking towards the wall.

Now leap up the steps and relaxation on the Shrine right here.

Okami Leader Shizu

Once you’ve had a stunning relaxation, leap off the sting of the platform and grapple to the Great Sakura tree.

You’ll come face-to-face with the goober that’s been taking pictures lightning at you for those who a lot as dip a toe in the principle lake: Okami Leader Shizu.

The Leader is simply harmful for those who give them an excessive amount of respect. Their lightning assaults deal a heck of plenty of injury, however for those who simply run up at whack them together with your sword a couple of instances they’ll stagger in a short time.

Their guard is horrible, so slightly than attempt to deflect their assaults simply go on the offensive and push ahead. Your reward is a Prayer Bead!

Rest on the Sakura Shrine while you’re accomplished, then leap off the aspect of that giant tree department into the water.

Underwater in the principle physique of the lake you’ll discover one other Headless. You don’t really must beat it to swim up and gather all of the gadgets – one in every of which is a Prayer Bead.

Back subsequent to the Sakura Tree, In entrance of you is a submerged home with an outdated girl marooned on it – converse to her, then get again within the water.

Go underwater and beneath that home is a Lump of Grave Wax which you can gather.

Keep swimming over to the far aspect of the lake and also you’ll discover one other submerged home with three Carp Scales in.

Then go over to the left, and also you’ll discover a big underwater cave which you can swim into. Inside, you’ll discover the enormous carp from earlier, so to keep away from the large boi swim down and hug the right-hand wall.

There are some submerged tunnels right here which you can take cowl in. Swim by, utilizing your sprint to make a break for it by the gaps between them.

At the tip of the tunnels sprint in direction of the collapse entrance of you and also you’ll be capable of floor.

On the opposite aspect, grapple up the bushes till you attain the Castle Grounds shrine.

Gourd Seed and Pot Noble

Rest on the Shrine, then go into the constructing in entrance of you. Kill the gorging nobles, then look to your left – it’s the opposite aspect of the locked door from earlier.

Now flip round and head to the correct. On the right-hand aspect, you’ll discover a treasure chest with a Gourd Seed in addition to one other door you possibly can open.

Return to the Grounds Shrine and teleport to Kuro’s room to present the ultimate Seed to Emma.

When you’re again on the Castle Grounds Shrine, stroll ahead into the constructing, then by the door you opened to the left.

To your proper there’s a waterfall, stroll in direction of it. On the opposite aspect of the waterfall, stroll somewhat to your left and you must be capable of see a grapple level in your proper. Jump off the aspect of the cliff in direction of the purpose and grapple up in direction of it. Run by the tunnel it brings you to, avoiding the geckos right here.

Jump off the opposite aspect and grapple to the rooftop in entrance of you. Run to the opposite aspect of the roof and look down, you’ll see one other one of many bizarre little Pot Noble dudes right here who you possibly can swap Carp Scales with for fabulous prizes.

This is your probability to get the ultimate Mask Fragment and begin to use talent factors for assault boosts, in addition to sufficient items of Lapis Lazuli to improve your Shuriken as much as the utmost.

Rest on the Shrine subsequent to the Pot Noble and use it to journey again to the Castle Grounds.

Divine Dragon

From the Castle Grounds Shrine go into the constructing in entrance of you, then flip to the correct, previous the treasure chest the place you discovered the Gourd Seed, and thru the opened door.

Grapple as much as the tree branches in entrance of you, then as much as the waterfall.

Now you must run up the lengthy set of stairs, avoiding the lightning. On your left, you’ll must battle two Spear-wielding nobles. Face them aggressively, and preserve slashing to interrupt their assaults. They’ll stagger rapidly, however preserve look ahead to the massive lightning slash.

Continue up the steps and relaxation on the Shrine in your proper.

After you’ve rested, proceed to the highest of the steps and pray on the altar.

When the cutscene is completed, you’ll end up in one of many few required boss fights in the entire game: the Divine Dragon.

In this primary stage, you must destroy all the light-colored bizarre tree issues. They’re not laborious to kill, however watch out of getting in the midst of plenty of them, since they’ll barf and poison you.

Stick to the sides of the bottom and hack away. After some time dark-coloured enemies will begin to seem and assault you extra aggressively with melee. You don’t have to take these out, so preserve centered on the white ones.

When this primary well being bar is decreased one other cutscene will play.

After the cutscene, you’ll be preventing the enormous dragon itself.

You want to dam its vertical slashes together with your sword and leap over its sweeps.

To deal injury to the dragon, you must grapple to one of many bushes in entrance of you that’s glowing with electrical energy. You’ll leap into the air and get a lightning bolt so press assault and level it on the dragon.

Repeat this 3 times extra and the bushes will disappear. The dragon will then begin to assault extra rapidly, so proceed to dam the vertical slashes and leap over the sweeps.

After some time the bushes will reappear, so grapple to the glowing one and land the ultimate bolt. Then run as much as the dragon, dash up its sword and slice out its tears.

You’ll end up again in Kuro’s room, so relaxation on the Shrine.

Speaking to Emma will begin the occasions of the tip of the game’s most important story, so now’s the time to return and clear up the Shichimen Warrior simply subsequent to the Castle Grounds Shrine.

From the Castle Grounds Shrine, go into the constructing in entrance of you and undergo the door to the left. You’ll discover the Warrior on the base of the waterfall on the left.

All you must do to beat him is throw some Divine Confetti and be sure to have the Terror Gourd or some Pacifying Agent prepared.

With the Divine Confetti energetic, rush as much as him and hack away – it’ll do a load of injury. Eventually he’ll disappear and teleport away down the river.

Sprint to the aspect of the beam assault that he casts, then shut the space and hack away once more.

Repeat this for the second section and he ought to go down fairly straightforwardly.

Your reward for this battle is one other piece of Lapis Lazuli, which now means you may improve any of your instruments to the utmost.

With that, return to Kuro’s room and start preparations to scrub up some other bosses you wish to battle and tackle the ultimate boss!

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