Rust’s new companion app permits you to activate traps out of your cellphone

Image of Rust's new companion app

I’m glad that Rust is embracing its function as a game for wannabee Bond villains. The social survival game already allow you to construct big metallic fortresses from which to harangue new and bare gamers, however now you’ll be able to take the subsequent logical step and remotely activate traps out of your phone. That’s because of the brand new app, which additionally permits you to chat along with your staff and monitor in-game occasions as they occur on the map. You may even arrange push notifications that warn you when your new “Smart Alarms” get tripped.

I’m not wild about Rust, however I am keen on the concept of sitting in an armchair with brandy, a cat, and a button that sends the peasant rabble plunging to their deaths.

The full patch notes aren’t out till 7pm tonight (11am Pacific), however builders Facepunch have already run by the highlights here. The “official companion app” is known as Rust+, and yep, I’ve already coated just about every thing it does: chatting, monitoring, and trapping.

If you wish to cackle at your pitiful invaders from afar, ideally subsequent to a roaring hearth, you’ll have to rig these traps as much as the 2 new electrical elements. “Smart Switches” might be turned on and off from contained in the app, whereas “Smart Alarms” ship you push notifications after they detect {an electrical} sign. This builds on all the electrical wotsits that had been added in an update last year.

There are additionally some new constructing blocks, “including new stairs, ramps for vehicles, steps, as well as triangle floor frames, ladder hatches and floor grills”.

After the harrowing experiences of my Rust Review, I’m glad to be on the surface wanting in. It’s nice that gamers can get to the purpose the place concepts like this are thrilling and significant, however the path there’s lengthy, brutal, and suffering from annoying kids.

When the patch notes go reside at 7pm, you’ll discover them over on the Rust blog.


Source

facepunch studios, rust

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