The 19th and early 20th century was a time of invention and trade, with the general public’s creativeness spurred by a few of the most iconic science fiction ever written. For occasion, H. G. Wells’ War of the Worlds was first serialised in 1897 – simply a few years earlier than Red Dead Redemption 2 is about. So, right here’s how one can uncover one in every of Rockstar’s nods to traditional sci-fi, and discover Marko Dragic and the robotic in Red Dead Redemption 2.
To set off the Stranger quest that results in the robotic encounter, you have to have reached a minimum of chapter 4 within the game’s foremost story.
How to seek out the Robot in Red Dead Redemption 2
To begin you in your robotic journey, head over to town of Saint Denis within the east of the map. In the southwestern outskirts, you’ll see a park with a pond on the map. On the japanese financial institution of the water, you’ll meet Marko Dragic, a moderately irate inventor, who has a couple of selection phrases and after the prolonged cutscene, a process for Arthur.
This results in the Stranger Mission “A Bright, Bouncing Boy”, which has a number of components.
A Bright Bouncing Boy 1
In the primary a part of the mission, it’s important to pilot the distant management ship and blow up static battleships whereas avoiding mines to impress the potential buyers. It’s fairly simple, however in the event you’re having bother lining up the pictures, know that you would be able to get fairly near your goal and never get blown up by your personal shot.
In the second half the targets transfer. The first goal is in entrance of you, then the following two are to your left.
Again, you will get fairly near your goal, so get in tight in the event you’re struggling to gauge your pictures.
When you’re achieved, Marko Dragic will invite you to his laboratory in Doverhill, the place the following a part of the hunt takes place.
Stick round after the cutscene to see what the buyers fabricated from your little demonstration.
A Bright Bouncing Boy 2
You can discover the Dover Hill Laboratory proper within the northeastern nook of the map, north of Roanoke Ridge and Brandywine Drop. There must be a map marker there after finishing the primary robotic mission.
Enter the workshop and also you’ll discover Marko Dragic in want of some assist with conductors. After the cutscene, head off into the northern hills to the place the hunt goal marker is, and purpose the Detector.
As you get nearer to the place you have to go it should flash extra rapidly, and ultimately flip stable.
Once you’ve positioned the primary one, preserve heading up the hill and place the second on the high.
Then flip in the direction of the east and head that means, putting third conductor by a tree throughout the quest marker zone.
Once you’re achieved, return to the laboratory.
After the cutscene, climb up onto the tower, then run round to the opposite aspect to climb the ladder.
At the highest, there’s just a little puzzle the place it’s important to get the entire gentle illuminated on the similar time.
To full the puzzle, pull the left-hand lever first, then the right-hand lever, then the center one.
Return to Marko Dragic within the lab by climbing again down the ladder, and benefit from the cutscene.
Finding the Robot
After a day or so, return to the laboratory, and also you’ll discover Marko Dragic in a moderately compromised place.
Claim the Electric Lantern from the ground and examine a few of the notes across the lab for some extra flavour.
Now to trace down the Robot, you have to head to the far northwestern aspect of the map close to Spider Gorge (see screenshot).
Walk as much as the highest of the mountain and also you’ll discover what you’re searching for, taking within the vista from the sting of the cliff.
For extra Red Dead Redemption 2 Easter Eggs, check out our full web page.
A couple of of them take a bit extra work to seek out than others, so now we have separate pages on how to find the vampire, track down the serial killer, and are available face-to-snout with the werewolf.