Genre: Survival horror, Action, Adventure, Third person / first person shooter
Developer and Publisher: CAPCOM Co., Ltd.
Platform: PC (Windows)
Interface and Subtitles Language: English, French, Italian, German, Spanish (Spain / Latin America), Portuguese (Brazil), Russian, Japanese, Chinese (Simplified / Traditional), Polish, Korean, Arabic
Voice Acting Language: English, French, Italian, German, Spanish (Spain / Latin America), Portuguese (Brazil), Russian, Japanese, Chinese (Simplified)
Multiplayer: none
Edition: Deluxe Edition
Version: 1.1.2.0 (April 10, 2026)
About this game
Resident Evil Requiem returns the series to the aftermath of the Raccoon City disaster. Grace Ashcroft investigates a series of mysterious deaths, and Leon S. Kennedy once again faces a threat connected to the city’s past. The plot relies on two storylines: Grace’s personal fear and the experience of Leon, who has already survived a similar disaster.
The game is designed for a single player playthrough and focuses on survival horror: location exploration, puzzles, limited inventory, searching for key items, and the constant risk of running out of supplies. Grace’s chapters are closer to tense exploration and survival, while Leon’s episodes provide more combat opportunities.
- Two heroes with different pacing. Grace often has to act cautiously, save resources, and look for a way out of dangerous situations. Leon feels more confident in combat, so his episodes are shifted more towards direct confrontations.
- Camera switching. The first and third person views can be changed during the playthrough. The first perspective enhances the feeling of tight space, the third helps to better control the environment and enemy movements.
- Exploration without unnecessary linearity. The hotel and neighboring locations are built around keys, notes, locked passages, and gradually opening zones. Progression feels like careful study of the place, rather than running from marker to marker.
- Limited inventory. Ammo, medkits, and materials take up space, so you have to think in advance about what to take with you. Even a short transition between rooms remains tense if there are almost no supplies left.
- Different hero tools. Grace has a Blood Collector, which helps to obtain materials from collected blood and use them for crafting. Leon relies on firearms, melee combat, and parrying when enemies get too close.
Trailer:
Before you download Resident Evil Requiem on PC, you should consider the game format: it is a dark survival horror with exploration, limited resources, puzzles, and different pacing for the two heroes. If you like tight locations, lack of ammo, and tense encounters, Requiem fits well into the classic formula of the series.
Minimum:
- OS: Windows 11
- Processor: Intel Core i5 8500 / AMD Ryzen 5 3500
- RAM: 16 GB
- Graphics: GeForce GTX 1660 6 GB / Radeon RX 5500 XT 8 GB
- Disk space: 76 GB (SSD required)
Recommended:
- OS: Windows 11
- Processor: Intel Core i7 8700 / AMD Ryzen 5 5500
- RAM: 16 GB
- Graphics: GeForce RTX 2060 Super 8 GB / Radeon RX 6600 8 GB
- Disk space: 76 GB (SSD required)
Reviews
It’s good to be back in the RE universe.
Big RE fan. I absolutely loved this game. Great one to dive in if new to the franchise (go play RE2 remake for a nice ‘prequel’). It’s right up there with RE2 as my all time favorite RE games. People and moments from the past 8 games all in 1. Playing as Leon you feel like a powerhouse while as Grace you have to play it safe. Really enjoyed both sides of gameplay a tons. I felt the pacing was amazing from start to end. The beginning is one of the coolest out of any action horror I’ve played too. I mean, when do you get a game that lets you parry everything from missiles, massive monster lunges, and cars.
Fixing to do a 2nd run to get no heals + 4 hours beat achievements and then going to try out an Insane run. Wish me luck!
A proper love letter to the franchise that merges the original survival horror gameplay roots of the series with the action focused titles that followed from RE4 onwards. Resident Evil Requiem feels like a celebration of the entire franchise, there’s just something for everyone here.
PROS:
* It’s a beautiful game on PC with layers of scalability so you can play this on a range of different hardware. Path tracing in particular looks stunning and really enhanced my sense of immersion with the environments.
* The sound design is amazing, a horror game needs to nail this for immersion but RE9 went above and beyond with how good everything sounds. You can often identify who or what is coming towards you by just discerning the noise itself and that’s a hallmark of good audio design. Big fan of the main theme track as well!
I wasn’t expecting much tbh, but they surpassed them all and beyond; absolute banger. The one thing they innovated and added that elevated my experience was finishers; it was so damn satisfying to give finishers, and also they have different varieties of them depending on the weapon you are holding. Another thing that sets this ahead of all the other Resident Evil games is how they combined the action and the horror element. The moment you get stoked while playing Grace, you get switched to Leon, and the moment you get comfortable with action sequences of Leon, you go back to Grace; it’s perfectly synced. I believe Grace has to be the best female protagonist presented in the game, as she feels more human with her reactions and how her dialogues are portrayed. Also, the way they innovated Leon’s combat from RE4 to this is applaudable.
Overall, I believe this is the definitive experience when it comes to RE games.
The ending of this adventure hit me so hard that Resident Evil Requiem is now officially my #1 game in the entire franchise.
This is completely Grace’s story. And if you can truly immerse yourself in what’s happening—if you can feel what Grace is going through—the emotional impact is massive. Her gameplay sections are pure survival horror. I honestly haven’t been this scared in a game in years. Probably not since the first Dead Space.
Leon’s gameplay is just as intense. The environments are insanely detailed, the boss fights are huge and spectacular, and some locations hit you with such a strong wave of nostalgia that you almost want to cry from it. Everything fits together so well that I honestly don’t even feel like nitpicking anything.
The soundtrack is incredible—especially the main menu theme and the music during the credits. I’ve already replayed those tracks multiple times.
Resident Evil Requiem is easily one of the best games I’ve ever played – 10/10 for me.
This is the first Resident Evil game I’ve played from start to finish, and I almost never touch survival horror games because I don’t like being scared. But I do love immersive, polished, well-written games, and this one nails it perfectly.
The pacing is excellent: it keeps you hooked by constantly switching things up. One moment you’re feeling helpless, stealthing past terrifying enemies; the next, you’re tearing through hordes feeling like an absolute badass. The variety of gorgeous, detailed environments and epic set pieces is amazing—every area feels alive and purposeful. This truly feels like a labor of love from Capcom, blending tension, action, and cinematic polish in a way that’s rarely done this well… It almost feels like an interactive movie at times where you’re just trying to survive.









