Greetings, Weekend Explorers!
With the launch of version 1.0.1 behind us, we are excited to unveil the 1.0.2 patch. This update addresses bugs across six missions and incorporates additional error resolutions.
Here is the complete list of modifications:
What does patch 1.0.2 entail?
- Resolved an issue where the second wave of Monolith soldiers wouldn’t appear during the “On the Edge” mission, halting progression.
- Corrected the issue where Richter might be found deceased during the “A Minor Incident” mission, preventing further advancement.
- Fixed a glitch where players could become immobilized after installing the fuse in the Wild Island area if they retrieved the Emitter from Faust’s Cell first during the “Just Like the Good Old Days” mission, impeding progression.
- Addressed an issue where players couldn’t complete the “All That is Left” mission while navigating the Chemical Plant region.
- Fixed a problem where quest enemies could spawn in inaccessible locations for players during the “Down Below” mission, obstructing progression.
- Rectified an issue where Scar might be absent during the “Visions of Truth” mission.
- Several additional EXCEPTION_ACCESS_VIOLATION errors have been resolved.
We sincerely appreciate your continued support. We will persist in developing future updates, considering your comments and feedback, and addressing any “anomalies” that arise. If you encounter any, please report them to our Technical Support Hub. Your reports assist us in investigating specific cases and implementing solutions more swiftly: