
The trailer showcases a broad roster of Pals, many of whom have distinct roles in town — from Pettalia, who runs the flower shop, to Croajiro the fisherman and Anubis the blacksmith.
Pocketpair explains that each Pal will contribute to farm life using its particular talents: planting seeds, watering crops, harvesting and more. By talking with island residents and giving gifts, players can deepen bonds and unlock special, unexpected story moments.
The trailer also hints that farm life won’t be entirely peaceful: players may sometimes need to defend their holdings from hostile Pals. Footage includes a chainsaw and a Palworld merchant wielding a firearm, suggesting that Palfarm won’t completely abandon the series’ action elements or the “Pokemon with guns” shorthand that has followed Palworld since launch.
Pocketpair previously found success with Craftopia, a multiplayer survival-action game with farming and base-building elements. Palfarm appears to be the studio applying lessons from Craftopia and Palworld to create a deliberately cozier experience that still leverages creature-driven mechanics.
Palfarm’s announcement arrived less than two weeks after Nintendo unveiled Pokémon Pokópia, a crafting, building and farming title. Both projects emphasize creature-assisted farming, base customization and terrain reshaping — ideas that have circulated across creature-collection and farming hybrids for years.
This overlap feels less like copying and more like several studios exploring similar design possibilities at the same time.
That said, Nintendo and Pocketpair remain entangled in an ongoing legal dispute over patents; recent court filings even touched on the status of mods. Despite that backdrop, both companies have independently announced spinoff-style games that look polished and promising.
Pocketpair says Palworld 1.0 is targeted for release “next year,” with a “truly massive amount of content planned,” and the studio adds it is “also working on some other things”.
Source: gamesradar.com


