Meet Our British Columbia Team

Development of the British Columbia DLC for American Truck Simulator is moving forward at full speed. Before we unveil further glimpses of the progress, we want to introduce the creative minds pioneering our very first expansion into Canadian territory.

ATS British Columbia Team Group Photo

A dedicated team of 14 talented map designers is currently hard at work on this project. For many, transitioning from the humid bayous of Louisiana to the rugged wilderness of Canada is a thrilling shift in scenery. Without further delay, let’s meet the individuals bringing these new landscapes to life!

Davido – Map DLC Lead

Davido - Map DLC Lead

“I’ve been part of the SCS family for a long time, evolving through roles in QA and design into leadership. While this team has conquered many diverse projects together, British Columbia represents our most ambitious undertaking yet. We are stepping into an entirely new region with unique geographic challenges. My mission is to guide these skilled creators, piece together their work, and ensure this expansion becomes a true masterpiece in the ATS universe.”

Vopi

Vopi

“I’ve been with the studio for about seven years now. Over that time, I’ve served as a senior designer on various US expansions, focusing heavily on nature, landscaping, and custom depots. I’ve always had a passion for the mountainous Pacific Northwest, so working on BC feels like a homecoming. Having visited the province in person last year, I fell in love with its scenery, and I’m determined to recreate that wild, natural beauty for our players.”

Vojta

Vojta

“With over six years at SCS, I’ve gone from learning the basics during the Colorado DLC to designing major hubs in Arkansas and Louisiana. My primary focus is on urban centers, so after finishing New Orleans, I’m now tackling Vancouver and Victoria. I also have a passion for creating specialized depots like shipyards and river ports. British Columbia’s massive mountains and dense forests offer a refreshing contrast to the southern states I’ve recently worked on.”

Terka

Terka

“Following my work on Monroe in the Louisiana DLC, my journey continues into Canada. With two years of experience under my belt, I’m excited to take on the southern cities and roads of BC. For this project, I’ve also specialized in geological mapping, focusing specifically on creating authentic rock formations to capture the true essence of this mountainous province.”

Jáno

Jáno

“I’ve spent the last four years as a map designer here, starting with the California rework and moving through Montana, Texas, and the southern states. Every project offers a new perspective, but British Columbia is truly special. Players can look forward to navigating breathtaking mountain passes, serene lakes, and endless forests that are just waiting to be explored.”

Tereza

Tereza

“I’ve been with SCS for over a year, and after wrapping up work on the Louisiana swamps, I’m diving into BC. While I enjoyed crafting the rural settlements of the south, British Columbia presents a new challenge: building cities. I’m currently developing three towns on the eastern side of the province, and I’m eager to apply everything I’ve learned to make them feel authentic.”

Eliška

Eliška

“British Columbia is my second major project. I’m currently designing the road networks and urban areas of BC’s islands, which include ferry connections and new harbor cutscenes. I’m also responsible for all the cinematic cutscenes across the DLC. I love capturing the tranquility of the lakes and the rugged coastlines, ensuring the environment’s beauty is fully realized in the game.”

Lukáš

Lukáš

“Since joining nearly four years ago, I’ve worked on everything from the California rework to Louisiana. The scenery in BC is a massive departure from our recent work, and it’s absolutely stunning. I’m responsible for a portion of the map that features several key ‘Prince’ cities. Additionally, I’m joining the custom depots team to help showcase the diverse industrial landscape of the province.”

Rayn

Rayn

“I’m approaching my two-year anniversary at SCS, and I couldn’t be more excited to venture into Canada. The natural scenery—the rivers, mountains, and vast countryside—is simply breathtaking. I’m currently focused on two major cities, and I’m determined to capture that distinct Canadian atmosphere for our community.”

Altie

Altie

“After working on the wetlands of Louisiana, moving to the mountains and lakes of British Columbia has been a fantastic experience. I’ve been with the team for over a year, and this is my second project. While my current focus is on the road network, I’ll soon be starting my first city. I’m so grateful to work alongside such a talented and supportive group of designers.”

That concludes our team introduction! If you’re eager to get behind the wheel in Canada, be sure to add British Columbia to your Steam Wishlist.

Keep an eye out for more development updates by following our official social media channels (X/Twitter, Instagram, Facebook, Bluesky, and TikTok) or by subscribing to our newsletter. We’ll see you on the road!

https://store.steampowered.com/app/4057480/American_Truck_Simulator__British_Columbia/



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