Lost Soul Aside Gets Its Biggest Update Today, Including a New Merciless Mode
Lost Soul Aside launched on PS5 and PC in late August after a long wait, but player interest waned quickly. The game failed to meet many fans’ expectations for an action RPG, which led to a decline in its popularity.
Despite the shaky start, the team kept working. The developers carefully reviewed community feedback and are rolling out a major update on November 18, 2025. It’s the most extensive patch to date and brings the following changes:
— A 100-wave Trial mode with escalating difficulty and varied enemy types. All skills and weapons will be unlocked for this mode.
— An option to skip the prologue has been added.
— A new Voidrax Pathfinder mode designed to streamline navigation and assist with puzzle-solving.
— Expanded customization: additional weapon accessories and more options for outfits and armor.
— Cinematics have been overhauled. Character animations were refined to better convey emotion, global lighting and shadowing were improved, and background voiceovers now include lip-sync.
— Fully remappable controls, allowing players to reconfigure button layouts.
— Core combat has been polished: rolls, double jumps, and overall weapon responsiveness were improved. The scythe and greatsword have received precise tuning to make combos feel smoother.
More details are available on the official PlayStation blog here.
Source: iXBT.games
Take-Two Chief Tells Journalist to Check the Facts Ahead of GTA VI Release
NVIDIA Releases GeForce 621.14 WHQL Driver as Windows 10 Support Continues
Epic Officially Makes Free D&D Game Even Freer This Week
Marvel’s Wolverine Sold 2.4 Million Copies in 50 Days, Sony Says
Digital Foundry Calls The Legend of Zelda: Ocarina of Time Remake One of Nintendo’s Best-Looking Games
Heroes of Might and Magic III Remake Developers Invite Players to Closed Playtest Starting November 18
World of Warcraft: Forever Launches Smoothly Except for Horde PvP Issues
The Elder Scrolls VI Fans Get New Merchandise Instead of Gameplay, Sparking Theories