Legends of Runeterra champions information – playing cards stats and skills

Legends of Runeterra champion

Legends of Runeterra is about to enter its open beta and this collectible card game has its justifiable share of distinctive options. Perhaps probably the most distinctive is the way it implements the signature League of Legends champions. They are the strongest models in each deck and those you’ll be largely forming your deck round. Each one of many six completely different areas, or color mixtures, that you may construct your deck round have 4 champions. We’ll be itemizing precisely what each single champion card does.

Legends of Runeterra 4

Legends of Runeterra champions information

Our Legends of Runeterra champions information can have the card stats, degree up circumstances, and skills of all 24 champions out there for the game on the time of writing.

If you need to learn to play Legends of Runeterra, check out our Legends of Runeterra guide for the highest suggestions you will have to play the game.

Legends of Runeterra champions information contents

Our stats for every champion shall be displayed within the following method. The base stats shall be on the left and never in sq. brackets, whereas the Levelled up stats and buffs shall be in sq. brackets. If there may be a capability that’s solely in sq. brackets, it seems solely when that champion ranges up. Some champions even lose skills after they degree up. The champions are listed from the bottom mana price to highest.

Legends of Runeterra Garen

Demacia champions – Legends of Runeterra

The first area we’re visiting are those that home the Demacia champions. They’re a relatively defensive in nature for the most-part, selectively attacking models. The exception is Garen, who hits like a truck. Here are all 4 Legends of Runeterra card stats for Demacia. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information.

Lucian

  • Cost: 2
  • Attack: 3 [+1]
  • Defence: 2 [+1]
  • Abilities:
    • Quick Attack [Double Attack]
    • [The first time an ally dies each round, ready your attack.]
  • Level up situation: If Lucian sees 4+ allies or Senna, Sentinel of Light die.

Fiora

  • Cost: 3
  • Attack: 3 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • Challenger [Challenger]
    • [When Fiora kills 4 enemies and survives, you win the game.]
  • Level up situation: Fiora has killed 2 enemies.

Lux

  • Cost: 5
  • Attack: 3 [+1]
  • Defence: 4 [+1]
  • Abilities:
    • Barrier [Barrier]
    • [After casting 6+ mana of spells in a spherical with Lux on the board,  create a Fleeting “Final Spark” in hand.”]
  • Level up situation: Cast 6+ mana of spells in a spherical with Lux on the board, create a Fleeting “Final Spark” in hand.

Garen

  • Cost: 5
  • Attack: 5 [+1]
  • Defence: 5 [+1]
  • Type: Elite
  • Abilities:
    • Regeneration [Regeneration]
    • [Start of the Round: Ready your attack.]
  • Level up situation: Strike the enemy twice.

Legends of Runeterra Karma

Ionia champions – Legends of Runeterra

The evasive Ionia champions have strategies to make sure they aren’t on the receiving finish of an assault. They additionally play tips with spells and obstacles often. These are all 4 Legends of Runeterra card stats for Ionia. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information.

Zed

  • Cost: 4
  • Attack: 3 [+1]
  • Defence: 2 [+1]
  • Abilities:
    • Quick Attack [Quick Attack]
    • Attack: Create an attacking Living Shadow with Zed’s stats. [Attack: Create an attacking Living Shadow with Zed’s stats and abilities.]
  • Level up situation: Zed and/or his shadows have struck the enemy Nexus twice.

Shen

  • Cost: 4
  • Attack: 2 [+1]
  • Defence: 5 [+1]
  • Abilities:
    • Support: Give supported ally Barrier. [Support: Give supported ally Barrier.]
    • [When an ally gets Barrier, give it +3/+0 this round.]
  • Level up situation: Shen has “seen” allies achieve Barrier Four instances.

Yasuo

  • Cost: 4
  • Attack: 4 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • Quick Attack [Quick Attack]
    • When you Stun or Recall an enemy, deal 2 injury to it. [When you Stun or Recall an enemy, Yasuo strikes it.]
  • Level up situation: Stun or Recall 6+ models.

Karma

  • Cost: 5
  • Attack: 4 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • End of the Round: Create a random spell in hand. [When you play a spell, cast it again on the same targets.]
  • Level up situation: You’re Enlightened.

Legends of Runeterra Jinx

Piltover & Zaun champions – Legends of Runeterra

The inventor Piltover & Zaun champions have all types of devices and gizmos to make your enemy’s life a distress, whether or not it’s a extremely massive rocket launcher or a bunch of mushrooms. Here are all 4 Legends of Runeterra card stats for Piltover & Zaun. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information.

Teemo

  • Cost: 1
  • Attack: 1 [+1]
  • Defence: 1 [+1]
  • Abilities:
    • Elusive [Elusive]
    • Nexus Strike: Add 5 Poison Puffcaps to the enemy’s deck [Nexus Strike: Double the Poison Puffcaps in the enemy’s deck]
  • Level up situation: When the enemy participant has 15 or extra Poison Puffcaps of their deck.

Ezreal

  • Cost: 3
  • Attack: 1 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • Elusive [Elusive]
    • Nexus Strike: Create a Fleeting Mystic Shot in hand. [Nexus Strike: Create a 0 cost Fleeting Mystic Shot in hand.]
    • [When you cast a spell, deal 2 damage to the enemy Nexus.]
  • Level up situation: Targeted the enemy models Eight or extra instances.

Jinx

  • Cost: 4
  • Attack: 4 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • Quick Attack [Quick Attack]
    • [Start of the Round: Draw 1 – The first time you empty your hand each round, create a Fleeting Super Mega Death Rocket! in hand.]
  • Level up situation: Your hand is empty

Heimerdinger

  • Cost: 5
  • Attack: 1 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • When you solid a spell, create a Fleeting Turret in hand. [When you cast a spell, create a Fleeting Upgraded Turret in hand.]
  • Level up situation: You’ve summoned 12+ complete energy of Turrets.

Legends of Runeterra Katarina

Noxus champions – Legends of Runeterra

The rebellious and savage Noxus champions come from a area the place putting laborious and quick is good. Some additionally leap out and in of battle, in addition to utilizing allies to instantly assault the enemy Nexus. These are all Legends of Runeterra card stats for Noxus. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information.

Draven

  • Cost: 3
  • Attack: 4 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • Quick Attack [Quick Attack & Overwhelm]
    • Play or Strike: Create a “Spinning Axe” in hand. [Play or Strike: Create 2 Spinning Axe in hand.]
  • Level up situation: Strike twice with Draven, utilizing a Spinning Axe to buff him every time.

Katarina

  • Cost: 3
  • Attack: 3 [+1]
  • Defence: 2 [+1]
  • Abilities:
    • Quick Attack [Quick Attack]
    • [Play: Ready your attack.]
    • [Strike: Recall Katarina.]
  • Level up situation: Katarina strikes. Then she is Recalled.

Vladimir

  • Cost: 5
  • Attack: 5 [+1]
  • Defence: 5 [+1]
  • Abilities:
    • Attack: For one another attacking ally, deal 1 to it and 1 to the enemy Nexus. [Attack: For each other attacking ally, deal 1 to it and 1 to the enemy Nexus.]
    • [Regeneration]
  • Level up situation: You’ve had 6 or extra allies survive injury.

Darius

  • Cost: 6
  • Attack: 6 [+4]
  • Defence: 5 [+0]
  • Abilities:
    • Overwhelm [Overwhelm]
  • Level up situation: The enemy Nexus has 10 or much less well being.

Legends of Runeterra Braum

Freljord champions – Legends of Runeterra

The 4 Freljord champions inhabit a frozen area, so all of their skills depend on surviving or embracing the chilly. It’s price noting that “Eggnivia” isn’t a separate champion, however a type of Anivia. Here are all 4 Legends of Runeterra card stats for Freljord. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information.

Braum

  • Cost: 3
  • Attack: 0 [+1]
  • Defence: 5 [+2]
  • Abilities:
    • Challenger [Challenger]
    • Regeneration [Regeneration]
    • When Braum survives injury, summon a Mighty Poro.
  • Level up situation: Braum survives a complete of 10 injury.

Ashe

  • Cost: 4
  • Attack: 5 [+1]
  • Defence: 3 [+1]
  • Abilities:
    • Attack: Frostbite the strongest enemy. [Attack: Frostbite the strongest enemy.]
    • Enemies with Zero energy can’t block.
  • Level up situation: You Frostbite 5 or extra enemies. Then create a Crystal Arrow subsequent spherical.

Anivia

  • Cost: 3
  • Attack: 4 [+1]
  • Defence: 2 [+1]
  • Abilities:
    • Can’t Block [Can’t Block]
    • Attack: Deal 1 injury to all enemies. [Attack: Deal 2 damage to all enemies.]
    • [Last Breath: Revive Anivia transformed into Eggnivia]
  • Level up situation: Last Breath: Revive Anivia reworked into Eggnivia.

Eggnivia

  • Cost: 1
  • Attack: 0
  • Defence: 1
  • Abilities:
    • Can’t Block
  • Level up Condition: Start of the Round: Transform Eggnivia again into Anivia and Level Up.

Tryndamere

  • Cost: 8
  • Attack: 8 [+1]
  • Defence: 4 [+5]
  • Abilities:
    • Overwhelm [Overwhelm]
    • [Fearsome]
    • [Tough]
  • Level up situation: If Tryndamere dies, degree up as an alternative.

Legends of Runeterra Hecarim

Shadow Isles champions – Legends of Runeterra

Finally we now have the 4 Shadow Isles champions. These 4 are ones that both summon different minions, or manipulate the pleasant models on the board to do their bidding. These are all 4 Legends of Runeterra card stats for the Shadow Isles. Some of the most effective decks use champions from this area, so you will discover them in our Legends of Runeterra best decks information.

Elise

  • Cost: 2
  • Attack: 2 [+2]
  • Defence: 3 [+0]
  • Abilities:
    • Has the spider kind.
    • Fearsome [Fearsome & Challenger]
    • Attack: Summon a 1/1 spiderling that’s attacking. [Other spider allies have Challenger and Fearsome.]
  • Level up situation: If three different spiders are on the board. Transform into Spider Queen Elise.
  • Cost: 3
  • Attack: 4 [+1]
  • Defence: 2 [+1]
  • Abilities:
    • Play: Kalista bonds with an ally that beneficial properties +2/+Zero whereas bonded along with her. [Play: Kalista bonds with an ally that gains +2/+0 while bonded with her.]
    • [Attack: Revive the bonded ally attacking and reforge the bond.]
  • Level up situation: Kalista sees Three or extra allies die.

Thresh

  • Cost: 5
  • Attack: 3 [+1]
  • Defence: 6 [+1]
  • Abilities:
    • When an enemy dies, heal Thresh 1. [This skill is misplaced upon degree up.]
    • [The first time Thresh attacks this game, summon an attacking champion from your deck or hand.]
  • Level up situation: Thresh sees 6 or extra enemies die.

Hecarim

  • Cost: 6
  • Attack: 4 [+1]
  • Defence: 6 [+1]
  • Abilities:
    • Overwhelm [Overwhelm]
    • Attack: Summon 2 attacking Spectral Rider. [Attack: Summon 2 attacking Spectral Rider.]
    • [Ephemeral allies have +2/+0]
  • Level up situation: You’re attacked with 8+ Ephemeral allies.

Legends of Runeterra guides hyperlinks


Source

Feature, guides, Legends of Runeterra, Riot Games

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