inZOI ModKit Roadmap: Revised Schedule
Greetings, Creators.
To enhance the modding experience, we’ve revised the ModKit update roadmap. Please find the details of these adjustments below.

-
October Update
-
Localization mods, originally scheduled for December, will now launch in October.
-
Face mod functionality has been removed from this release.
-
-
December Update
-
After internal review, we’ve chosen to switch the scripting language for script mods from Blueprint to Lua.
-
All script mod features have been deferred to early next year, allowing us additional time for thorough refinement, user-friendly documentation, and optimization.
-
We apologize for any inconvenience these changes may cause. Further details on our updated timeline and feature rollout will be shared soon.
Our team remains committed to delivering a more flexible and reliable modding framework within inZOI.
We will continue to provide improvements and support across all modding systems.
Notice of Canvas Maintenance
Rethinking Autonomy: Bringing ZOI to Life
[v0.9.5] Hotfix Notes
The inZOI Team’s Top Development Priorities
[v0.9.4] Hotfix Notes
inZOI Development Update: Preparing for the August Release
Known Issues for July
[v0.9.3] Hotfix Notes