Important Notice About Mod Compatibility After Game Updates

When a fresh update for S.T.A.L.K.E.R. 2: Heart of Chornobyl is launched, certain game file modifications might lead to compatibility challenges, crashes, or erratic behavior. Below is a detailed list of modifications that could create issues after updates.

  1. Files added or installed in the \\S.T.A.L.K.E.R. 2 Heart of Chornobyl\\Stalker2\\Content\\Paks\\~mods folder

  2. Alterations to the original game files—whether manually modified, downloaded from external sources (such as Nexus Mods), or changed using external tools—may clash with new patches. This includes utilization of:

  • UE4SS

  • SimpleModLoader

  • Fmodel

  • UnrealPak

  • UAssetGUI

  • GIMP or similar asset editors

Despite not being traditionally classified as “mods,” the following user-side alterations might cause problems post-update:

1. Any modifications to configuration files (especially GameUserSettings.ini)

These are generally found at: \\AppData\\Local\\Stalker2\\Saved\\Config\\Windows

2. “Optimization” changes by configs, third-party software, and anything not released as part of an official S.T.A.L.K.E.R. 2: Heart of Chornobyl patch


3. Use of In-Game Console/Debug Tools

⚠️ WARNING

The Zone is ever-evolving, and a new Patch can alter Her fabric. If you’ve opted for a modified path, be aware: they may not endure the latest changes. If you encounter performance or stability issues after a new Patch, it is advisable to disable your mods. Should problems persist, please visit https://support.stalker2.com/hc for further troubleshooting guidance and support.

Source

Read also