Elden Ring: Nightreign — Patch Notes 1.03

Elden Ring: Nightreign — Patch Notes 1.03


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New Features

  • The Forsaken Hollows DLC is now supported.

    • If you own The Forsaken Hollows, its emblem will appear at the lower-right of the title screen.
  • The Character Selection screen now shows which relics are currently equipped.

    • You can toggle the display to inspect each relic’s effects.
  • You can now assign custom names when saving Relic presets in the Relic Rites menu.
  • Preset names can be edited later from the All Presets section.
  • The order of presets for each character is now configurable in the Relic Rites → All Presets area.

    • Note: You can rearrange presets within each character’s list, but not the character order itself.
  • Added the Deep Large Scenic Flatstone to the Collector Signboard shop inventory.
  • The Results menu now allows you to toggle the map’s layer display.
  • The Results menu can display relics equipped by each player.

    • Relic data will appear for sessions played on version 1.02 or later.

Players who have a Personal Objective requiring the defeat of a specific target while Reliving a Remembrance may now join Expeditions with teammates whose Personal Objectives do not require a specific target.

  • Only one player per Expedition will receive a Personal Objective that does not require destroying a designated target.
  • The flask counter will now be visually emphasized in these cases:
    • When the flask count reaches maximum capacity.
    • When an enemy effect alters the flask status.
  • The compass’ rune icon will display a vertical offset indicator if dropped runes are significantly above or below the player’s position.
  • Map menus can highlight events that occur on layers above or below the character’s current level.
  • Adjusted the Dormant Power selection screen so the HP gauge and other UI elements remain visible during selection.
  • Updated weapon inventories at Limveld’s shops.
  • Added Fire Pots to the Spirit Shelter shop stock.
  • Fixed an issue where target-lock could be released on enemies behind the player when Raider’s tombstone appears while using Raider’s Ultimate Art.

Balance Adjustments

Across the board, trigger windows for relic effects that activate at low HP, passive equipment effects, and certain special effects have been widened to be more forgiving.

Passive Effects & Special Effects

  • Introduced new passive effects:
    • Improved Melee Attack Power
    • Improved Dash Attacks
    • Improved Rolling Attacks
  • Increased potency for several existing passives:
    • Improved Attack Power when Two-Handing — effect strengthened.
    • Attack Up when Wielding Two Armaments — effect strengthened.
    • Improved Chain Attack Finishers — effect strengthened.
    • Improved Charge Attacks — effect strengthened.
    • Improved Jump Attacks — effect strengthened.
    • Improved Guard Counters — effect strengthened.
    • Improved Skill Attack Power — effect strengthened.
    • Physical Attack Up — effect strengthened.
  • Broadened activation conditions but reduced potency for:
    • Improved Damage Negation at Low HP (passive effect).
    • Blue-Feathered Branchsword (talisman).

Relic Effects

  • Raised the effectiveness of several relic bonuses:
    • Physical Attack Up
    • Improved Initial Standard Attack
    • Improved Critical Hits
    • Improved Guard Counters
    • Improved XXX Damage (applies to non-bow weapons)
    • Improved Attack Power when 3+ XX are equipped (applies to non-bow weapons)
  • Broadened trigger windows and lowered potency for Improved Damage Negation at Low HP.

Other Adjustments

  • Reduced FP cost and increased potency for the Wrath of Gold Incantation.

Bug Fixes & Improvements

  • Fixed an Augur invasion issue where players performing a critical hit were not correctly teleported into the encounter.
  • Resolved a problem where certain Sites of Grace or Churches would not activate, preventing leveling and flask charge additions in some cases.
  • Corrected a discrepancy where Night’s Tide range differed for players who rejoined a session.
  • Fixed a display issue that prevented Hammer weapons with the Prayerful Strike skill from appearing.
  • Restored the effects that heal or buff allies so they now correctly apply when allies are dodging or using their Ultimate Art.
  • Fixed inconsistency where Ironeye’s Marking weak points could appear for some players but not others.
  • Addressed a bug that canceled Raider’s Retaliate and caused flinching when hit by zero-damage attacks while the skill was active.
  • Fixed an issue preventing affinity residues from appearing when Recluse’s Elemental Defense passive was triggered by certain attacks.
  • Corrected Stagger application when Executor parried specific enemy attacks.
  • Adjusted roll-dodge ranges so they match intended behavior against darkness-imbued attacks.
  • Fixed Depths Relics issue where Greenspill Crystal Tear in possession at start of expedition did not register correctly.
  • Corrected the Deep of Night gauge display in the expedition menu so reductions reflect accurately.
  • Fixed Relic Rites display bug where icons indicating placement in other Vessels were not shown correctly.
  • Restored rarity indicators on equipment and item icons in the Dormant Power selection screen.
  • Fixed sorting by FP Consumption in the Sparring Equipment and Visual Codex menus so Sorceries and Incantations list correctly.
  • Corrected Results and Victor’s Record menus so relic-added weapon attributes are recorded for each character after an Expedition.
  • Fixed Results menu limitation that failed to record special effects held by other players after a certain number.
  • Resolved an issue where, if a session was disbanded immediately after a player left, a confirmation message at the title screen would continue to appear after acknowledging it.
  • Addressed several graphical rendering glitches.
  • Fixed issues causing some sound effects not to play correctly.
  • Corrected numerous textual errors.
  • Applied various additional performance improvements and minor bug fixes.

Update Information

The version information shown at the lower-right of the title screen will now read:

App Ver. 1.03

Regulation Ver. 1.03.1

Online features require this update. After downloading, please restart the game to apply the update.

We will continue to release updates to improve your experience in ELDEN RING NIGHTREIGN.

Thank you for your patience, Nightfarers.

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