Destiny: Age of Triumph Update 2.6.zero – right here’s the patch notes for the sport’s remaining reside replace

Destiny: Age of Triumph has gone live, after a month of livestreams, the launch trailer, screenshots and tons of knowledge.

Destiny: Age of Triumph Update 2.6.zero – right here’s the patch notes for the sport’s remaining reside replace

This is the ultimate, reside replace for Destiny to carry of us over till Destiny 2 comes sometime in September.

Along with the brand new Record Book, there are Weekly Story and Feature Raid Playlists, Vault of Glass and Crota’s End enhancements, new Gear, Adept Raid weaponsOrnaments, Blue Flames from the Nightfall Strike return, and far, far more.

Last week we had been additionally given a have a look at screenshots that includes Vault of Glass, Crota’s End, Shadow Thief Strike, the Adept Weapons, Raid armor from King’s Fall, Wrath of the Machine and different raids being dropped at Light stage.

It all appears like enjoyable, and hopefully you’ll get pleasure from it, because it will function loads of issues to do and rejoice. It’s the final, massive hurrah earlier than gamers dive into the sequel which was officially “announced” this week. The tease from Bungie adopted platform leaks and the like which began trickling out final week.

Without additional ado, let’s dive into the patch notes. We’ve slapped them beneath, straight from Bungie, and are within the means of cleansing them up. Please be affected person whereas we get them organized for you.

Destiny: Age of Triumph Update 2.6.zero – Patch Notes

Raids
A Raid playlist is now accessible that includes one Raid within the director every week
Recommended Light stage: 390
New Weapons, Armor, Armor Ornaments, Ghosts, Sparrows, Shaders and Emblems to find
Players will obtain one Age of Triumph Armor Ornament token for profitable completion of the featured Raid (as soon as per week per account)
All Challenge Modes are enabled on the weekly featured Raid
Players will obtain one Age of Triumph Armor Ornament token for profitable completion of Challenge Modes (as soon as per character, per Challenge Mode, per week)
Players will obtain a “Knuckles of Eao” by finishing a featured Raid’s opening encounter (as soon as per week, per account)
Use Knuckles of Eao then defeat a Raid boss within the weekly featured playlist to obtain additional rewards
Knuckles of Eao consumables stack to a most of 5
Three of Coins ought to now activate on the next bosses:
Templar
Atheon
Ir-yut
Crota
Added Challenge Modes to the next Encounters:
Atheon
Templar
Ir-yut
Crota
Fixed a problem the place killing Ir-Yut wouldn’t at all times finish the Deathsinger encounter and gamers must take care of infinitely respawning Knights
Removed a situation that prevented Fireteams of lower than three from progressing previous the Gorgons within the Vault of Glass
Fixed a problem the place one of many door switches within the second Vosik encounter was partially obscured by the wall and troublesome to hit with a SIVA Charge

Crucible
Crucible Director
Updated core nodes to cycle between accessible actions on a weekly cadence:
Node 1 cycles between Control and Clash
Node 2 cycles between Rift and Supremacy
Node three cycles between Elimination and Trials of Osiris (on weekend solely)
Node Four cycles between Skirmish and Salvage
Node 5 cycles between Rumble and Rumble Supremacy
Weekly Featured Crucible actions consolidated right into a single node
Weekly Featured actions embody Combined Arms, Zone Control, Mayhem Clash, Mayhem Rumble and Doubles
Classic playlists have been eliminated, gamers who don’t personal Rise of Iron can now entry the Weekly Featured Crucible exercise
Crucible Bounties
Updated Crucible Daily Bounties to be extra inclusive, now not requiring particular Subclasses or Fireteams
Added new Weekly Crucible Weapon Bounties to the Crucible Quartermaster
Possible Weapon rewards embody gadgets from the Crucible Vendor, Crucible Playlists, Iron Banner and Trials of Osiris
Lord Shaxx will now provide his Weekly Bounty for each accessible 6v6 modes every week
Trials of Osiris Bounties have been up to date:
Existing Bounties will stay in your stock and will be accomplished to accumulate their respective rewards
New variations of the Bounties will now be provided by Brother Vance and will be accomplished day by day when Trials of Osiris is lively
Armor and Weapon rewards from Bounties up to date to incorporate all non-adept Y3 gadgets
Quests
Crucible Quest chain from Lord Shaxx has been eliminated, you may full the present quest you might be on however won’t purchase the subsequent quest within the chain
Iron Banner
Dusty Iron Engrams up to date to decrypt instantly upon buy
Dusty Iron Engrams now have an opportunity to comprise Year 2 Iron Companion Armor
Iron Banner match rewards up to date to incorporate Year 2 Iron Companion Armor
Slightly elevated probability for Year 1 and Year 2 armor rewards from Iron Banner matches
Support added for Iron Banner Mayhem Clash
Some vendor gadgets on Efrideet have had their rolls up to date
Trials of Osiris/Elimination
Fixed a problem the place a participant on the surviving workforce might use Fireborn to trigger the spherical to proceed even when all enemies had been lifeless
General
Made Special Ammo crates immediately refill your Special Weapon on pickup
Disabled Join-in-Progress for Rumble playlists if any participant has at the least 100 factors
Private Matches
Removed Power and Vehicle choices, added Ammo and Respawn choices that fluctuate by mode:
Ammunition – Default, No Special, No Heavy, No Ammo Crates
Respawns – Teammate Revives, Instant, After three Seconds, After 5 Seconds, After 10 Seconds
Vehicles at the moment are enabled on maps that assist them, besides in Inferno modes
Round Time choices adjusted for Elimination to default to 90 seconds to match the playlist setting
Maps
Fixed a problem the place gamers had been capable of depart the meant playable space on Icarus and Skyline

Patrols
Fixed a problem the place Plaguelands patrols weren’t dropping assortment gadgets

Grimoire
Grimoire card “SRL: Sparrow Racing” can now even be earned from Private Matches utilizing the Sparrow Racing gametype
Players who’ve acquired the Y3 Khvostov can be awarded all Grimoire playing cards for the Khvostov Manual pages (together with pages 1, 15, and 17) upon coming into Orbit
Players will now be awarded with the Y1 Icebreaker Grimoire card upon buying the Y3 Icebreaker. Players who’ve already acquired the Y3 Icebreaker will obtain the cardboard upon coming into Orbit

Sandbox
Health Regen modifications:
Changes reverted:
Suros Legacy perk
No Backup Plans
Ward of Dawn solid
Apotheosis Veil
Embrace the Void
Kept the latest modifications, however elevated the quantity of Health/Shield given per kill from 36 to 57:
Hungering Blade
Transfusion: Cooldown was additionally eliminated
Cauterize: Cooldown was additionally eliminated
Red Death perk
Lifesteal: Also applies to The Ram
Memory of Skorri will now require a kill to begin working and can cost Supers for 1 minute, or till the spherical ends or the participant dies
Sidearms will now not permit ammo to stack by way of loss of life and as a substitute will reset to a single journal each respawn
Added 1 spherical to Truth’s most stock and elevated its reload velocity to max
Added extra flinch to No Land Beyond and widened its potential recoil house — it is going to recoil the identical quantity, however not essentially in the identical route
Recovery discount was faraway from the Blink Talent Grid Nodes and the time the participant was left HUDless has been lowered
Hand Cannon vary falloff now begins ~3m earlier
Auto Rifles’ minimal injury (injury achieved at most vary falloff) elevated by 7%
Kills with Necrochasm now not require headshots to blow up enemies (flying enemies akin to Shanks and Wizards don’t explode)
Increased Recovery given by Astrocyte Verse’s Move to Survive perk from +three to +7
Fixed a problem the place the Rescue Mag perk would replenish ammunition when taking self-damage
Fixed a problem the place modifications to the Shotgun perk Rangefinder meant with Hotfix 2.5.zero.2 didn’t go into impact
Fixed a problem that the place modifications to Shotgun in-air accuracy didn’t go into impact

Strikes
New Nightfall modifier: Daybreak combines the Epic and Mayhem modifiers each fourth week
Nightfall blue flames and Radiant Light Reputation bonus on completion have returned
More aggressive idle participant detection; now in keeping with Crucible Activity
Fixed a problem in The Nexus the place the Aegis can be constantly deleted and respawned
Fixed a problem in The Shadow Thief the place gamers would get the “Joining Allies” message whereas within the playable house in the course of the struggle with Taniks

Vendors
Increased the fame awarded by the Gunsmith for finishing weapon assessments
Eris Morn now accepts Moldering Shards and charged Antiquated Runes as donations in change for Crota’s Bane fame
Adjusted the worth of ammo synthesis for buy from Eris Morn
Shiro-Four will now settle for Isenfyre Tokens in change for 500 Vanguard fame
The Crucible Quartermaster now sells ammo synthesis consumables in change for Hadium Flakes
Vendor gadgets bought for Legendary Marks have had their mild ranges elevated to 380
Vendors promoting stage 40 Legendary Armor and Weapons now replace perks and stats on the weekly reset
This contains the next distributors:
Vanguard Mentors and Quartermaster
Crucible Quartermaster
Lord Shaxx
Dead Orbit
New Monarchy
Future War Cult
Xûr now sells two new Exotic weapon bundles every week along with his common weekly sale gadgets
Each bundle prices 30 Strange Coins and 25 Silver Dust and comprises 1 Exotic Weapon and 1 matching Weapon Ornament
Two new Emotes can be found from the Emote Kiosk: Please and Thanks
Adjusted the rarity of sure ships accessible from Amanda Holliday

Silver Dust Store
Many Eververse gadgets accessible from the Dawning at the moment are accessible on the Silver Dust Kiosk
Sterling and Radiant Treasures have been faraway from the Silver Dust Store
New Silver Dust Engram gadgets have been added to the Silver Dust Store and their corresponding distributors for a price of 5 Silver Dust
Items obtained from these Engrams dismantle into 1 Silver Dust:
Arena Engram – Lord Shaxx – Contains infusible Crucible Armor from Year 1 and a pair of
Exodus Engram – Arach Jalaal – Contains infusible Dead Orbit Armor from Year 1 and a pair of
Warpath Engram – Lakshmi-2 – Contains infusible Future War Cult Armor from Year 1 and a pair of
Unity Engram – Executor Hideo – Contains infusible New Monarchy Armor from Year 1 and a pair of
Triad Engram – Vanguard Mentors – Contains infusible Vanguard Armor from Year 1 and a pair of
Sterling Engram – Silver Dust Store – Contains Spektar Armor from Year 2’s Sterling Treasure
Icy Engram – Silver Dust Store – Contains Chroma Armor from Treasures of the Dawning
Cost is 10 Silver Dust, gadgets dismantle to five Silver Dust
Players who’ve beforehand obtained Dawning and Desolate Armor items might buy this stuff from the Silver Dust Store

Eververse
Treasure of Ages is now accessible for buy from Eververse
The Treasure of Ages comprises current Eververse gadgets, in addition to many new gadgets to gather:
Shaders
Weapon Ornaments
Ships
Triumph Armor Set
Players can obtain as much as three free Treasure of Ages per account per week for his or her first completion of the next actions:
Heroic Strike playlist
Weekly Crucible playlist
Weekly Story playlist

General
Fixed a problem impacting some gamers’ means to hitch Fireteams over native community connections
Fixed a problem stopping dropped Engrams from being despatched to the Postmaster if the participant disconnects with out returning to Orbit
Fixed a bug inflicting outfitted Sniper Rifles to often turn out to be invisible
Fixed a problem that allowed Supers to remain activated longer than meant
Twilight Garrison now modifications colour to match the outfitted Shader
Skeleton Keys and Siva Fragments might now seem at Postmaster to forestall a problem the place this stuff might have been faraway from Character Inventory



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