Destiny 2 lastly nerfing Recluse and One-Eyed Mask subsequent season


Two of Destiny 2‘s most clearly overpowered items, the Recluse submachine gun and One-Eyed Mask for Titans, will get long-overdue balance tweaks next season. As a player who owns and has used both: man, to hell with them. Recluse and OEM are powerful enough that in many situations you’re doing your self a disservice in case you don’t use them, they’re irritating to play in opposition to, and so they scale back construct selection. They’re harmful forces. I would nonetheless use each post-nerf, however I’ll be glad to see their reigns finish.

Bungie announced the nerfs final evening, a begin to them gabbing about steadiness adjustments coming with the subsequent season.

One-Eyed Mask is a monster for Titans in PvP. When somebody shoots you (and even near-ish), for seven seconds their location is tracked and marked in your display (a mild wallhack), then in case you kill them you regenerate well being, get a bonus overshield, and have a brief injury buff. It is by far one of the best Exotic merchandise for Titans in PvP. Some others are good, positive, however OEM is beneficial in each state of affairs with out requiring any additional effort. The Mask provides you buffs to win your present struggle then allows you to roll straight into the subsequent much more highly effective than earlier than. It merely makes you higher.

Bungie tried nerfing OEM earlier than by making well being and the overshield regenerate over time quite than pop immediately; that wasn’t practically sufficient. This time, they plan to take away its overshield solely. That will definitely assist with out wholly defanging it – the wallhack and heal will nonetheless be super-useful.

And, yeah, I put on One-Eyed Mask after I’m enjoying critical PvP, even when it makes me really feel just like the sweatiest tryhard. When I’m making an attempt to climb the Competitive ladder, I’d be daft to not. Please, Bungie, save me from myself. Same goes for The Recluse.

The Recluse was initially supposed as a PvP weapon, accessible by means of a prolonged PvP quest, however it’s proved an actual energy in PvE too. When you kill an enemy with any weapon, Recluse will get a number of seconds of a injury buff, together with making bodyshots do the equal of headshots. So, y’know, you don’t even really want to intention as soon as the buff is up and operating. It’s not even an Exotic weapon, so it may possibly–and does–match into many builds. I’ve already stopped utilizing Recluse as a result of I’m simply so bored of it (whilst an idiot who wants to spawncamp moonmonsters until it rains candy) however that does imply I’m deliberately depowering myself.

So Bungie plan to take away Recluse’s precision injury modifier, nonetheless giving a injury buff however not such a ridiculous one.

“Many doubted The Recluse when it was first announced, but it has since proved to be resilient to being squashed,” they defined. “Although the precision damage modifier did not actually improve the efficacy of the weapon at its best, it did allow for fairly mindless spraying to be just as good as concentrated aiming. After considering various options on what to do with it, the decision was made to remove that part of the functionality and preserve its activation methods. The alternative was leaving in an effect we believe to be too strong for a Legendary weapon.”

People did doubt Recluse. SMGs have been weak and infrequently utilized in PvP. It initially appeared like a backup weapon as a result of its injury buff triggers even in case you get a kill with a special weapon. Kill somebody along with your correct gun then swap to Recluse for an up-close soiled brawl, or so I’d imagined. Not understanding how a lot injury it may deal, we didn’t anticipate it to change into a giant PvP choose not to mention the default weapon of PvE.

Normally I want buffing underpowered objects to nerfing the strongest, however One-Eyed Mask and The Recluse are too robust. Their presence makes the game and its tools decisions extra boring. We’ll want to attend till subsequent season for these adjustments, beginning on December 10th. Alright, wonderful, I can go a couple of weeks longer.

Bungie do must buff a complete lot of weapons and Exotic objects too, thoughts – simply to not the extent of Recluse and OEM. They famous final evening that they’re planning to present some massive boosts to Xenophage, the near-useless Exotic insect-powered machinegun added a couple of weeks again. Hopefully many extra buffs are coming.


Source

bungie, destiny 2

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