If final week’s dose of Cyberpunk 2077 RTX goodness wasn’t fairly sufficient for you, Nvidia have launched some extra ray traced screenshots of the game’s fancy lighting results in motion. The photos don’t give a lot away by way of the precise ray tracing results being utilized in every shot, or what every scene appears to be like like with out ray tracing switched on, however for those who like shiny flooring and glowing strips of neon, you’re undoubtedly in for a deal with.
This time, Nvidia posted the photographs over on their official Twitter web page moderately than their GeForce information weblog, merely stating that they have been “extra GeForce unique Cyberpunk 2077 screenshots with #RTXOn”.
I’ve embedded all of them beneath so you can also feast your eyes on this newest batch of ray tracing screens from CD Projekt Red’s upcoming mega RPG, however I’ve to say I’m shocked that Nvidia haven’t performed any of their basic RTX On / RTX Off comparisons to essentially drive all of it residence but. Indeed, not one of the Cyberpunk 2077 movies they’ve put up on their GeForce YouTube channel have any RTX On / Off comparisons in them both, and as an alternative simply present simple gameplay demos that had ray tracing enabled as normal.
With earlier ray tracing games like Control and Metro Exodus, Nvidia have been solely too eager to point out us precisely what the game appears to be like like with and with out ray tracing switched on, and within the case of Control’s RTX On / Off comparison, the distinction was typically fairly substantial.
Alas, we’ve but to see any official RTX On / Off comparisons for Cyberpunk 2077, which is a disgrace, as I’m actually fairly intrigued to see how a lot of a distinction ray tracing will find yourself making to the game. More importantly, I additionally wish to know whether or not I needs to be budgeting for one in all their upcoming next-gen Nvidia Ampere GPUs (or, certainly, one of many ray tracing-enabled AMD Navi playing cards which can be additionally meant to be due earlier than the tip of the 12 months) to face an opportunity at operating the game correctly.
I imply, if German tech website PC Games Hardware are to be believed, the latest preview construct of the game that choose members of the press acquired to play was solely operating at 1920×1080 on an RTX 2080 Ti-powered PC with each Nvidia’s RTX and DLSS 2.zero performance-boosting tech enabled. That doesn’t precise bode effectively for the remainder of us with RTX 2060s inside our PCs proper now hoping to get a little bit of ray tracing motion in at 1080p, however I ought to level that RTX 2080 Ti-powered PCs are additionally fairly normal for Nvidia demos and I wouldn’t learn an excessive amount of into the construct’s decision versus the grand’s price of GPU energy they’re throwing at it in consequence.
Indeed, Nvidia used an RTX 2080 Ti-powered PC once I noticed an early preview of Minecraft RTX final 12 months, and that was ‘only’ operating at 1080p as effectively. They’ve performed precisely the identical factor for all their different RTX demos ever since they introduced that preliminary batch of RTX playing cards again in August 2018. As a outcome, I wouldn’t get too frightened in regards to the game’s supposed ray tracing efficiency proper now, particularly once we’ve nonetheless acquired not less than one other 4 months to go earlier than its official launch on November 19th.
That’s loads of time for tweaking and optimising Cyberpunk 2077’s ray tracing efficiency, and even when it does find yourself being an absolute monster of a game, there’s all the time Nvidia’s DLSS 2.zero upscaling tech at hand to assist preserve these body charges up.
Besides, it will be a reasonably large kick within the tooth if the particular Cyberpunk 2077 RTX 2080 Ti cards Nvidia and CD Projekt Red are gifting away in the mean time couldn’t run the game at a good body price at 1080p, so I’m fairly assured that current-gen RTX card house owners needs to be completely tremendous. Probably. And if I’m fallacious, effectively, I’ll eat my cybernetic arm as an apology.
Heck, even when Cyberpunk 2077 does find yourself requiring one in all Nvidia’s RTX 3000 playing cards to run it easily at excessive resolutions with all its ray tracing results turned as much as 11, the game nonetheless appears to be like fairly darn spectacular both manner. As I stated on the finish of final week, I’m fairly certain the brand new trailer (embedded beneath) doesn’t have any ray traced footage in there (and our pals at Digital Foundry agree), and holy moly that’s nonetheless a rattling tremendous wanting game if I do say so myself.
Now if solely CD Projekt Red would launch Cyberpunk 2077’s official PC necessities so we all know if we have to upgrade our PC or not, that might be swell…