In their persevering with mission to personal reminiscences of PC gaming 1992-2006, publishers THQ Nordic are actually shopping for the mental property rights to Outcast. Released in 1999 by Belgian studio Appeal then remade in 2017 as Outcast – Second Contact, Outcast is an open-world explore-o-shooter a couple of soldier who travels to a parallel universe to avoid wasting our world then will get waylaid working errands for aliens and driving a spaceostrich. THQ Nordic don’t reveal any agency plans for Outcast, however I think about they’re planning an enormous line of merchandise daubed with video gaming’s best protagonist title: Cutter Slade.
THQ Nordic stated in immediately’s announcement that “the acquisition of the intellectual property ‘Outcast’ has been finalised with the three original creators of the game.”
They personal it, they’ll promote it, they’ll take into account perhaps making sequels or new content material if it appears smart. No guarantees. That’s their customary line once they purchase rights, thoughts.
If you missed Outcast, Alyse Stanley’s Outcast – Second Contact review ought to fill you in on the fundamentals – and the way it holds up immediately. Encountering for the primary time herself, she concluded “while it’s impossible to ignore the foundations that Outcast laid for later games in the open-world genre, at its core, Second Contact is clunky.”
But, y’know, games that folks keep in mind fondly for what they meant again within the day are a big a part of what THQ Nordic are shopping for up of their ongoing spending spree.
Their IP acquisitions over the previous few years embrace Carmageddon, Alone In The Dark, Desperados, and TimeSplitters, to not point out Saints Row and Red Faction and the studios behind Goat Simulator and Wreckfest and the title ‘THQ’ and… many issues. Some of those they’re making new games with, whereas others they’re simply sitting on so far as we now. Outcast is within the latter class for now.