Crimson Desert’s Map is Twice the Size of Skyrim and Features Dragon and Mech Mounts

Games
Leave a comment
4

Kliff parries a powerful blow from a barbarian warrior in Crimson Desert

Share via:


  • Facebook


  • X

Powers elaborated on this philosophy: “Open-world gaming is defined by agency—having meaningful activities and diversions. Our goal was to build a landscape that isn’t just vast in scale, but also profoundly interactive.”

Fresh gameplay from the New Game+ Showcase shed light on the diverse methods available for navigating Pywel. Players will be able to mount everything from dragons and bears to more unconventional choices like dinosaurs and mechanical suits. Taking a leaf out of The Legend of Zelda: Tears of the Kingdom’s book, the game also features vital, explorable sky islands. This sense of verticality is further enhanced by previously teased grappling hook mechanics, which are always a welcome addition to any open-world toolkit.

During an in-depth demonstration of the proprietary engine powering Crimson Desert, a technical question regarding the game’s water physics reportedly sparked an incredibly detailed discussion about the game’s immersion systems.



 

Source: gamesradar.com

Read also