Blizzard Cautious Over Potential Diablo 2 Content: “We Have to Nail It or We Kill the Game”


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“We are thrilled to see how the community reacts to what we’ve built,” Vasconcellos explained. “If players feel we’ve successfully managed the delicate task of preserving the 1999 original while moving forward, then we can explore more opportunities. However, we have to perfect this execution; otherwise, we risk damaging the game’s legacy in our attempt to evolve it.”

Lead Producer Matthew Cederquist noted that the Warlock could represent a “new beginning” for the title, depending on feedback from the millions who still play. The team is operating with extreme caution, likening their work to “restoring the Mona Lisa.” To ensure the original experience remains untarnished, Diablo Resurrected will remain unchanged for those who choose not to purchase the Reign of Warlock expansion—after all, a classic is only a classic if the core experience is preserved.

In related news, the developer of No Rest for the Wicked recently criticized the “long-term damage” dealt to the Diablo franchise under former Blizzard President Mike Ybarra, leading to a heated public exchange regarding work ethics and industry legacy.


 

Source: gamesradar.com

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