As Anthem has been out for a couple of weeks now, there have been loads of stories of first rate weapons being found, with Masterwork and Legendary weapons essentially the most coveted. Currently there’s a handful of them within the game and whereas some are redundant, others are virtually game-breaking. This information will rank the most effective Masterwork weapons within the game, itemizing all of their talents, and detailing which of them you must contemplate sticking into your loadouts.
Anthem masterwork weapons information
Looking for assist with missions, or learn how to familiarize yourself with navigation in Anthem? Be certain to take a look at our Anthem guide for the whole lot you have to learn about BioWare’s newest area journey. Otherwise, you’ll be able to go to our Anthem Masterwork gears or Anthem Masterwork components guides for the most effective . As for learn how to acquire these things, you’ll be able to take a look at our Anthem Loot farming information for recommendations on learn how to nab the most effective loot.
Masterwork weapon record
Below are all the masterwork, and equally all of the legendary weapons within the game. Note that Masterwork weapons can have related results on them, however are typically thought-about much less highly effective than the legendary counterpart. There are another caveats too, together with the truth that “Light of the Legion” is unique to the Legion of Dawn particular version of Anthem. You can learn how to unlock it in our Anthem Legion of Dawn information.
Masterwork/Legendary Weapon | Weapon kind | Unique Effect | Notes |
---|---|---|---|
Avenging Herald | Heavy Pistol | When you hover within the air, enhance your weapon injury by 200%. | Effect applies to Javelin and is stackable with a second Avenging Herald.
Colossus can’t equip this weapon. |
Glorious Result | Heavy Pistol | Hitting a number of enemy weak factors will increase all weapon injury briefly. | Colossus can’t equip this weapon. |
Close Encounter | Heavy Pistol | Dashing briefly will increase weapon injury. | Colossus can’t equip this weapon. |
Unending Battle | Machine Pistol | Hitting Elite or greater ranked enemies at point-blank vary briefly will increase weapon and melee injury by 110% for five seconds. | Colossus can’t equip this weapon. |
Vassa’s Surprise | Machine Pistol | Striking enemies with melee assaults restores ammo by 25%. | Colossus can’t equip this weapon. |
Retaliation of Garretus | Machine Pistol | Temporarily enhance weapon injury by 125% for 10 seconds when swimsuit well being is vital. | Colossus can’t equip this weapon. |
Elemental Rage | Assault Rifle | Hitting elite enemies briefly will increase all elemental injury by 5% for 10 seconds. | Stackable as much as 20 occasions at 5% every stack. Damage bonus does range a bit relying on the hit, so realistically it’s extra like 80-90% complete enhance for a Storm. (Thanks to the person “ExplodingWiener” for the information. |
Ralner’s Blaze | Assault Rifle | Ignite a goal while you hit a goal 5 occasions in a row. | Called a “hit-streak” in-game. Enemy is in a first-rate state for Fire. |
Divine Vengeance | Assault Rifle | Every third weak level hit causes massive hearth explosions. | |
Pyrrhic Victory | Assault Rifle | Defeating an enemy or hitting them 10 occasions causes a pressure explosion. | Legendary solely |
Soothing Touch | Marksman Rifle | Scoring successful briefly reduces recoil by 50%. | Stackable 3 times and lasts 5 seconds. |
Death From Above | Marksman Rifle | Increases weak level injury whereas hovering by 65%. | Can be used whereas holstered. |
Thunderbolt of Yvenia | Marksman Rifle | 33% likelihood to deal massive electrical injury. | |
Light of the Legion | Marksman Rifle | Emptying the journal recharges the shields. | Legion of Dawn version unique weapon – Legendary solely. |
Renewed Courage | Light Machine Gun | Last pictures cut back recoil by 50% for the subsequent 20 seconds. | Stackable twice. |
Artinia’s Gambit | Light Machine Gun | Detonates a combo explosion within the space whereas reloading. | |
Cycle of Pain | Light Machine Gun | Weak level hits briefly enhance weapon charge of fireplace. | Stackable as much as 5 occasions. |
Wyvern Blitz | Sniper Rifle | Hovering will increase this weapon’s weak level injury by 40%. | |
Truth of Tarsis | Sniper Rifle | Hitting weak factors on enemies below a standing impact will set off a series combo. | |
Siege Breaker | Sniper Rifle | When on successful streak of three, it can freeze the goal. | |
Radiant Fortress | Shotgun | Hitting nearly all of pictures in a burst partially recharges your shields. | |
Papa Pump | Shotgun | Reloading will increase pressure and delivers bonus injury for five seconds. | Stackable twice, can stun targets, together with bosses. |
Rolling Carnage | Shotgun | Dashing will increase weapon injury by 50% for 20 seconds | Stackable 3 times. |
Fist of Stral | Autocannon | Hitting enemies briefly will increase weapon injury by 10% for five seconds. | Stackable ten occasions.
Only equippable by Colossus. |
The Last Stand | Autocannon | When swimsuit well being declines all weapon will increase 75% for 10 seconds. | Only equippable by Colossus. |
Endless Siege | Autocannon | Increases journal measurement by 100% and injury by 100%. | Only equippable by Colossus. |
Sentinel’s Vengeance | Grenade Launcher | Sticky grenades that detonate an space of acid after a kill-streak. | Only equippable by Colossus. |
Insult And Injury | Grenade Launcher | Bouncy grenades. Defeating an enemy clears dangerous standing results and boosts standing impact resistance. | Only equippable by Colossus. |
Balm of Gavinicus | Grenade Launcher | Fires mines that detonate manually. Hitting two enemies restores armour by 25%. | Only equippable by Colossus. |
Best Masterwork weapons ranked
Since there’s definitively one finest weapon within the game at the moment, it solely appears honest to present the opposite kinds of weapons their very own separate rankings primarily based on what one another can do. That mentioned, we’ll simply go proper into the most effective weapon from the off:
Best Heavy Pistol
Without query, Avenging Herald has by far the most effective weapon perk in Anthem proper now. Not solely does it have a extremely good perk that’s very simple to execute, it applies to your Javelin moderately than the weapon itself. This means you could have a special weapon geared up with a complementary perk, and shoot that weapon whereas hovering for an enormous burst of injury. On prime of that, in the event you someway have two of them geared up, you’ll be able to inflict an additional 400% injury whereas hovering.
Best Machine Pistol
Retaliation of Garretus is nice for many who need to be at longer vary and has the most effective injury, offered you’re comfy with being at demise’s door more often than not. Unending Battle however is nice for melee builds, such because the Interceptor.
Best Assault Rifle
All of them are actually good, however the Divine Vengeance has the best to grasp and essentially the most versatile. Elemental Rage is nicely suited to Storms operating many components, whereas Ralner’s Blaze routinely primes targets every time its means triggers.
Best Marksman Rifle
Light of the Legion is nice for the early game however is dramatically outclassed by the others by way of uncooked injury output. Death From Above combos nicely with related hovering perks like Avenging Herald (although is not so good as a second Avenging Herald), whereas the possibility to trigger electrical bursts from Thunderbolt of Yvenia is to not be understated.
Best Light Machine Gun
Artinia’s Gambit could be a little fiddly to make use of, notably in a celebration setting. Recoil discount may be useful to these utilizing the Renewed Courage, however Cycle of Pain’s slower charge of fireplace could make its perk a bit extra exact if wanted. This one is down to non-public choice.
Best Sniper Rifle
Wyvern’s Blitz additionally does foolish issues whereas hovering, which when coupled with Avenging Herald is to not be handed up. Truth of Tarsis may be good when paired with plenty of primers, nevertheless it requires reloading after each shot. While Siege Breaker’s means to freeze targets is nice, it’s fundamental factor is that it’s semi-automatic and may hearth extra rounds rapidly, at the price of injury. The freezing impact could also be value it although.
Best Shotgun
All three weapons are nice for melee builds. Radiant Fortress and Rolling Carnage may be nice weapons for leaping into a gaggle of enemies. Papa Pump’s pressure and injury bonus can also be excellent for what it’s, so it’s all the way down to your personal fashion of play and different perks geared up as to which one works finest for you.
Best Autocannon
Endless Siege has essentially the most boring means, however it is rather good. Compared with the Fist of Stral, the injury buff means you employ fewer rounds to kill enemies, however have much less ammunition within the chamber. The Last Stand may be actually good for the Colossus, because you’re consistently on low well being anyway, however in comparison with the opposite two, it’s much more threat for much less reward.
Best Grenade Launcher
Sentinel’s Vengeance is the simplest one to make use of and has essentially the most universally good means on prime of it. Insult And Injury is terrible in opposition to bosses and the power doesn’t assist a terrific deal, so it’s not value going for. Balm of Gavinicus nevertheless may be good in the event you’re used to remotely detonating mines, nevertheless it does take much more ability to execute than the Sentinel’s Vengeance. The means nevertheless does appear to be excellent with the Colossus, so in the event you’re good with these kinds of weapons, then go for the Balm of Gavinicus.
And these are all of the Legendary and Masterwork weapons ranked. You can head again to our Anthem Loadouts information to see what else you are able to do to improve your Javelin, whereas our recommendations on Anthem Strongholds will fill you in on one other actually good approach to nab some first rate stuff.