A brand new BioShock is being made at 2K’s new studio


Pretty pop-philosophy FPS collection BioShock is to return, 2K introduced in the present day, with a brand new game coming from a brand new studio. 2K don’t reveal even the title of the brand new game, not to mention by which form of unusual metropolis it’ll (certainly?) be set, but it surely’s official: BioShock is again, child. 2K have muttered about resurrecting it a number of instances within the years because the launch of BioShock Infinite and demise of creators Irrational Games, and this time it appears to be actual. The new BioShock is being made by Cloud Chamber, a brand new studio who’ll be engaged on the game “for the next several years.” Don’t maintain your breath. Unless you’re underwater. In which case, do.

“We can’t wait to see where [BioShock’s] powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge,” 2K president David Ismailer stated in in the present day’s announcement.

The new studio is headed by Kelley Gilmore, and cut up between 2K’s headquarters in Novato, California and a brand new workplace in Montreal, Quebec. Supposedly some BioShock veterans are concerned, although it’s not clear who. The indisputable fact that the announcement doesn’t point out long-time BioShock inventive director Ken Levine would recommend he’s not concerned (final we heard, he’s as much as who-knows-what at Ghost Story Games). Levine’s just one fella, thoughts, and the games have been made by a whole lot of individuals.

“We founded Cloud Chamber to create yet-to-be-discovered worlds – and their stories within – that push the boundaries of what is possible in the video game medium,” Gilmore stated. “Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honoured to be part of the 2K family as stewards of this iconic franchise.”

2K actually have stated naff-all about what this new BioShock is. I’d assume that it’ll but once more be an FPS set in an odd metropolis constructed to manifest idealism, that we’ll have weapons and magic powers, and we’ll in all probability be pushed to guard some doll-eyed wean? Looking at Cloud Chamber’s brand (the one new picture accompanying in the present day’s announcement), I do now need BioShock set inside Gnog headcities.

Do take a look at our BioShock group verdict for ideas on what the collection has been throughout its first three games. Our former Alec (RPS in peace) appeared to the long run a number of years again too, telling us what he wanted from a new BioShock. Some concepts, there.

Irrational Games, who led growth of the primary BioShock, have been gutted in 2014, a 12 months after the launch of Binfinite. 2K stated BioShock would continue at 2K Marin, the studio behind BioShock 2, although it sounded iffy as a result of 2K Marin was generally understood to be alive in title solely. Then in 2018 we heard rumours of a new BioShock at a mysterious new studio, and I assume that’s this. While 2K clearly may change their thoughts once more, this appears to be the most important indication but {that a} new BioShock actually is actual. You don’t open a brand new studio to not make a game; you wait till they launch the game after which shut the studio – in case you’re 2K, anyway.


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2K, Bioshock, Bioshock 2, Bioshock Infinite, Cloud Chamber

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