Where Winds Meet launches today, but early responses suggest the release may have been rushed. Reviews surfaced ahead of time and currently average around 71%. Scores are scattered — some critics award it 9.5/10, while others drop as low as 5.5/10.
Despite the divergent opinions, interest in the title is immense — the developers say more than 10 million players registered before launch. Many expected a “Chinese blend of Assassin’s Creed and Ghost of Tsushima set in a Wuxia world,” yet significant questions remain.
Critics praise the scope and atmosphere: vast landscapes, dynamic weather, vivid animations, and cinematic duels. They also note a wide variety of activities — exploration, climbing, battles against large foes, and a flexible progression system. The combat, built around martial arts and precise parries, leaves a favorable impression, while the soundtrack and visual design reinforce an epic tone.
However, shortcomings are evident. Reviews frequently mention technical issues and frame-rate drops. Some players criticize the uneven pacing of the story and an overabundance of mechanics. The interface is described as confusing, with certain systems — like inventory management and crafting — feeling unfinished. There are also complaints about dialogue localization and voice work.
Early critiques suggest Where Winds Meet is a game with significant potential but noticeable flaws. It impresses with scale and atmosphere, yet its technical execution falters at times. Those seeking an open-world adventure steeped in the spirit of Asian cinema should give it a try, but without inflated expectations of it being a definitive “successor to Ghost of Tsushima.”
Source: iXBT.games
