10 Million Registrations, Not Top Scores: Where Winds Meet Divides the Media
Where Winds Meet launches today, but early responses suggest the release may have been rushed. Reviews surfaced ahead of time and currently average around 71%. Scores are scattered — some critics award it 9.5/10, while others drop as low as 5.5/10.
Despite the divergent opinions, interest in the title is immense — the developers say more than 10 million players registered before launch. Many expected a “Chinese blend of Assassin’s Creed and Ghost of Tsushima set in a Wuxia world,” yet significant questions remain.
Critics praise the scope and atmosphere: vast landscapes, dynamic weather, vivid animations, and cinematic duels. They also note a wide variety of activities — exploration, climbing, battles against large foes, and a flexible progression system. The combat, built around martial arts and precise parries, leaves a favorable impression, while the soundtrack and visual design reinforce an epic tone.
However, shortcomings are evident. Reviews frequently mention technical issues and frame-rate drops. Some players criticize the uneven pacing of the story and an overabundance of mechanics. The interface is described as confusing, with certain systems — like inventory management and crafting — feeling unfinished. There are also complaints about dialogue localization and voice work.
Early critiques suggest Where Winds Meet is a game with significant potential but noticeable flaws. It impresses with scale and atmosphere, yet its technical execution falters at times. Those seeking an open-world adventure steeped in the spirit of Asian cinema should give it a try, but without inflated expectations of it being a definitive “successor to Ghost of Tsushima.”
Source: iXBT.games
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