Valve Updates Counter-Strike 2 Engine, Reduces CPU Load and Prevents Shooting While Defusing the Bomb

Valve Updates Counter-Strike 2 Engine, Reduces CPU Load and Prevents Shooting While Defusing the Bomb

The developers have reworked several familiar gameplay elements and improved overall optimization.

The Counter-Strike 2 team has rolled out a substantial patch. Valve implemented a series of important technical changes that will affect gameplay.

When defusing the bomb, the first-person weapon model will now lower, preventing the sniper scope from being raised. Additionally, there is a 150 ms firing delay after stopping a defuse.

Other changes include:

  • The engine has been updated to the latest Source 2 release.
  • Bullet-penetration simulation has been overhauled to reduce CPU load.
  • Client-side handling of certain particle and sound effects now uses cores more efficiently, reducing overall CPU strain during firefights.
  • The inventory context menu now opens at the cursor position.
  • Rain droplets on weapons are now cleared when inspecting them in dry areas.
  • The bomb will no longer explode during halftime breaks or after a match has ended.

Full details of the October update for Counter-Strike 2 are available here.

 

Source: iXBT.games