Wonky conflict game Totally Accurate Battle Simulator has been plunking round in numerous states of pre-release for years now. After an open alpha, closed alpha, and early entry launch, TABS will lastly get what Landfall are calling model 1.Zero on the finish of 2020. There’s loads of the standard silliness deliberate earlier than then too, although.
In their new roadmap post, Landfall define plans for the rest of 2020, capping issues off with model 1.0. The full launch was previously planned for the third quarter of the 12 months, however Landfall are actually estimating a launch window between October and December.
Update 0.12 shall be what Landfall are calling the Secret Update, bringing “some long-anticipated units and maybe the return of a revamped beloved map.” After that’s 0.13 someday earlier than October including a Unit Creator to the floppy battleground. Release 1.Zero is deliberate for the final a part of the 12 months, including a remaining faction, localisation, achievements, Twitch integration, and another unannounced options.
Landfall warning that whereas these are their present plans, game growth all the time presents unexpected challenges and their estimates may but change. “We are committed to not crunching as we believe it damages both the game and the developers working on it, we want to bring you the best game possible and be healthy at the same time,” they are saying of the revised schedule.
Playing about with the slapstick fights is a worthy diversion, in response to Steve Hogarty’s TABS early access review. “Fights are over with so quickly that it’s fun to just experiment with the units at your disposal, laying down a thick cavalry of cheap squires or piling all of your currency into one lighting-bolt chucking demigod, just to see what happens,” he says.