Creative Assembly continues to be engaged on Total War: Warhammer 2 and the Mortal Empires post-launch updates, however issues are going slower than anticipated. In a blog post printed yesterday, the crew explains, candidly, what the problems are and once we can count on new marketing campaign packs, just like the Tomb Kings, in addition to the addition of Norsca to Mortal Empires.
At the center of the issue is one thing fairly apparent: Mortal Empires is big. It’s essentially the most monumental marketing campaign Creative Assembly has labored on, they are saying, and that brings with it a bunch of latest challenges and points.
“There are rather more moving parts to the Mortal Empires campaign than we’d first anticipated, that’s for sure,” says model director Rob Bartholomew. “At present, we do feel it’s playable and enjoyable, though not under all circumstances.”
One of the issues that has arisen is that the Norsca, the monster-hunting barbarians with whom I am smitten, gained’t be showing within the recreation till May subsequent yr. We knew that the faction wasn’t going to be included at launch because it was developed after the builders had began work on Warhammer 2. But the crew hoped that they’d have the ability to reintroduce the faction quickly after. It hasn’t labored out that means.
“The truth is we screwed up,” says inventive director Mike Simpson.
It’s not been a matter of simply slotting the faction into the brand new recreation, they defined, as that solely ended up introducing bugs because of all of the bespoke code that was used for Norsca. Here’s a little bit of Simpson explaining:
“The first attempt to integrate Norsca in the routine way caused an immediate tsunami of bugs. We smacked our heads against it, realised it was unsolvable in a short span, and had to back out. We started on a second, more careful approach, which has been glacially slow, with deeper and deeper issues with the integration tools and process becoming apparent at each stage.”
It’s nonetheless being labored on however altogether Creative Assembly is a bit not on time. Although new updates and expansions are on their means quickly, they are saying.
This month will see the arrival of the Reprisal replace, for instance, which can lastly apply the Foundation patch and equal enhancements to the Old World leaders. Some Mortal Empires-specific tweaks are being labored on too, together with an “experimental game mode” that Creative Assembly is preserving in its again pocket till they spill the beans later this week.
In January, we’ll be getting the Tomb Kings. Probably. Almost undoubtedly. The first marketing campaign pack for Warhammer 2 was meant to be out in December, but it surely’s slipped again just a little too. And it seems to be just like the Tomb Lords shall be getting to participate within the Vortex marketing campaign in addition to Mortal Empires.
Given that the primary Total War: Warhammer was solely launched final yr, Creative Assembly’s progress on the collection has been blisteringly quick, and I feel there’s no want for a mea culpa. However, the additional info and the street map are nonetheless welcome. I obtained together with Mortal Empires very nicely, after the primary patch sorted some main points with Chaos invasions. That shocked me, given how a lot is happening at any given time (if you wish to know extra, right here’s my Mortal Empires review). However, some factions are undoubtedly higher than others.
And to avoid wasting you pointing it out: I do know the screenshot is a Dark Elf military dealing with the Vampire Counts. But vampires reside in tombs, proper?