Deck 13 has introduced an replace for its motion RPG The Surge, which provides HDR assist for PlayStation four and PS4 Pro.
The studio stated the HDR replace for The Surge provides a wider colour vary and enhanced particulars “at contrasted levels of brightness, which creates more “realistic and immersive visuals.”
PS4 Pro homeowners have already got the choice to play in Dynamic 4K at 30fps or in 1080p at 60fps, and from as we speak, each consoles have an HDR toggle out there within the base console settings beneath in-game video settings.
Other modifications have been utilized with the replace similar to bug fixes and gameplay tweaks. The patch was launched on by way of Steam on the finish of May.
The PC version added the option to for gamers to make use of their very own music in OPS.
All they should do is drop WAV, OGG or FLAC information to “My Documents/The Surge/songs”.
The recreation can also be out there for Xbox One. A date for the patch on that exact console wasn’t offered.
The Surge – Update 53172 (P4) / 33503 (SVN)
Features
- HDR performance added.
- A kill swap button mixture for gamers being caught has been added (Press ‘LB’, ‘LT’, ‘RB’, ‘RT’, ‘LS’ and ‘RS’ on the similar time) – Please solely use this when your character is caught.
- Added an choice to bind leaping/ducking from blocking to the left stick (when utilizing a controller)
Bug Fixes
- Player will be capable to block most assaults. This refers to enemy assaults that have been solely in a position to be ducked or hopped, which previous to the change ignored blocking. You will now be capable to block these assaults, however they devour extra stamina than ‘standard’ assaults.
- Fixed some random crashes triggered by accessing invalid reminiscence
- It is now simpler to stagger enemies utilizing gentle, faster-hitting weapons.
- Removed Exploits the place the participant might obtain limitless Tech Scrap by switching the UI whereas dismantling objects
- Potential random crash within the animation system
- TDR crashes on Kepler GPUs (Nvidia 7## and 6## sequence)
- Fixed holes in collision the place the participant might get caught
- Correctly apply fall injury when doing a plunging/leaping assault
- The employees wielding safety guards will now not parry counterattacks and backstabs
- Always apply the right injury from counter assaults following from ducking beneath or leaping over enemy assaults
- Fixed the conduct when binding goal switching to the appropriate stick
- Properly retailer the button imagery configured within the choices menu
- Properly negate 100% poisonous injury when sporting the Liquidator armor set
- Enemy tremendous armor was not reducing correctly in some circumstances after a string of fast successive hits
- Fixed degree transition elevators that have been now not out there after dying within the shifting elevator
- Fixed respawn positions of the participant on degree transition elevators that brought about gamers falling into their loss of life instantly after loading a savegame
- Loot drops of the smelting machines are actually saved within the degree so it may be collected even when dying after defeating the smelting machine
- Fixed a difficulty the place the “Big Sister” achievement didn’t unlock correctly after killing the Big Sister 1/three
- Mapping the dodge button to Circle will now not trigger the participant to dodge each time the participant “backs out” of the sport menu.
- Possible crash when leaving New Game+ firstly and beginning a brand new recreation.
- Gameplay blocker if the participant doesn’t acquire the Security Exo-Rig after destroying the case. This will even repair damaged saves.
- Various AR parts ought to now not seem within the unsuitable areas.
- Counter assaults on drone enemies are now not interrupted when utilizing a Single-rigged weapon.
- Closed door in Resolve Biolabs now opens appropriately. This will even repair damaged saves.
- Using an implant that’s on cooldown in the identical second an enemy is completed will now not trigger a repeating error message.
- Fixed points the place armor objects have been unable to be geared up in New Game+.
- Hobbs now not asks for assist after the participant has helped him.
- Player can now not get caught at sure stairs within the tunnels of Resolve Biolabs.
- Player can now not goal the higher a part of PAX whereas PAX is standing up.
- Sorting objects by ‘Newest’ now works correctly.
- Removed Quicksave/Quickload bindings.
Tweaks
- The values for well being associated implants have been adjusted to fall extra consistent with the specified/projected participant well being development (extra well being).
- The injury of the beam ranged assault of the Nano mass enemy has been decreased.
- The windup of the beam assault has been elevated.
- Reduced the amount of the ‘secret finding implant’ – much more so when utilizing a controller and rumble is enabled.
- Deactivate the ‘secret finding implant’ within the medbay.
- Implants granting a weapon proficiency degree bonus now additionally grant a proficiency reward bonus so it turns into extra viable to degree up multiple weapon sort.
- Added an choice to bind leaping/ducking from blocking to the left stick (when utilizing a controller).
- Tweaked hitboxes of the employees wielding safety guards’ assaults.
- Tweaked hitboxes of some enemies wielding forklift weapons.
- Tweaked hitboxes of some enemies wielding two handed weapons.
- Tweaked the timings for the proper block window for the participant.
- Improved conduct of the Security Guard.
- The music in Ops will now not play after the participant has died and respawned.
- Improved conduct of the Black Cerberus when his assaults are blocked.
- Elevator positions have been adjusted to keep away from ready for an elevator after dying.
- Proximity Sensor now not emits a beeping sound when an enemy is locked.
- Character is now invulnerable for a short while after a ending transfer is completed.
- Increased the period of the stamina buff triggered when amassing sufficient Tech Scrap to be price a degree up.
- Reduced the stamina value for regularly blocking.
- Increased the time for the continuous block stamina value to start.
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