TFT tier checklist: all of the champions in set 3

TFT tier

With a model new set arriving in Teamfight Tactics comes a brand new host of champions to mix into your required TFT comp. Some previous favourites have now gone, whereas new faces not seen earlier than in TFT are making their debut. So to familiarise yourselves with the champions and their stats, listed below are all their stats and skills.

TFT set Three tier information

The TFT set Three tier information has all of the stats and expertise for each champion within the newest season. All the stats are updated as of the latest patch.

Contents

TFT champions

TFT champion set Three stats

Perhaps you wish to make your individual workforce compositions or tweak one of many ones present in our TFT comps information?  Well we have now you coated. Below are a number of tables that lists all the present stats and skills for each champion.

All of them are separated by their tier, every tier indicating how a lot gold it prices to purchase one copy of that champion. At the primary tier, they’ll all value one gold to buy, second tier champions value two gold, and so forth as much as the tier seven at seven gold.

In every desk, I like to recommend both looking for the champion’s title if you understand it or the Class/Origin of your option to see which of them can be found at that tier. Please observe that well being is displayed with three numbers, every similar to a specific star rank. Rank 1 is the left-hand quantity, Rank 2 is the center one, and Rank Three is the right-hand quantity. For instance, Fizz at present has 650/1170/2106 HP. We’ve up to date the stats tables beneath as of the second season, which, once more, utterly modified each single champion.


Tier 1 champions

Champion stats Champion ability
Caitlyn

Origins/Classes Chrono/Sniper

Health: 500/900/1620
DPS: 30/54/98
Attack Speed: 0.75
Attack dmg: 40/72/130
Attack Range: 5
Armor: 20
Magic Res: 20
Mana: 0/125

Ace within the Hole
Caitlyn takes goal on the furthest enemy, firing a lethal bullet in the direction of them that offers magic injury to the primary enemy it hits.

Damage: 700/1000/3000

Fiora

Origins/Classes: Cybernetic/Blademaster

Health: 450/810/1458
DPS: 45/81/146
Attack Speed: 1
Attack dmg: 45/81/146
Attack Range: 1
Armor: 30
Magic Resistance: 20
Mana: 0/85

Reposte
Fiora enters a defensive stance for 1.5 seconds, turning into immune to break and enemy spell results. As she exits this stance, Fiora ripostes, dealing magic injury and beautiful a close-by enemy.

Shield Amount: 200/300/450
Stun Duration: 1.5/1.5/1.5

Graves

Origins/Classes: Space Pirate/Blaster

Health: 650/1080/1944
DPS: 30/54/98
Attack Speed: 0.55
Attack dmg: 55/99/178
Attack Range: 2
Armor: 35
Magic Resistance: 20
Mana: 50/100

Smoke Grenade
Graves launches a smoke grenade towards the very best assault velocity enemy, which explodes on influence dealing magic injury to enemies within the space and inflicting their assaults to overlook for Four seconds.

Damage: 100/150/300

Jarvan IV

Origins/Classes: Dark Star/Protector

Health: 650/1170/2106
DPS: 33/59/107
Attack Speed: 0.6
Attack dmg: 55/99/178
Attack Range: 1
Armor: 40
Magic Resistance: 20
Mana: 50/120

Ageless Standard
Jarvan calls down his customary to a close-by location, granting close by allies Attack Speed for six seconds.

Attack Speed enhance: 50%/60%/70%

Kha’Zix

Origins/Classes: Void/Infiltrator

Health: 500/900/1620
DPS: 35/63/113
Attack Speed: 0.7
Attack dmg: 50/90/162
Attack Range: 1
Armor: 25
Magic Resistance: 20
Mana: 0/65

Taste their Fear
Kha’Zix slashes the closest enemy, dealing magic injury. If the goal has no adjoining teammates, this injury is elevated.

Damage: 200/275/450
Bonus Isolation: 600/825/1350

Leona

Origins/Classes: Cybernetic/Vanguard

Health: 600/1080/1944
DPS: 28/50/89
Attack Speed: 0.55
Attack dmg: 50/90/162
Attack Range: 1
Armor: 40
Magic Resistance: 20
Mana: 50/100

Cyber Barrier
Leona creates a barrier, decreasing all incoming injury by a flat quantity.

Damage discount: 40/80/120

Malphite

Origins/Classes: Rebel/Brawler

Health: 700/1260/2268
DPS: 35/63/114
Attack Speed: 0.5
Attack dmg: 70/126/227
Attack Range: 1
Armor: 30
Magic Resistance: 20
Mana: N/A

Energy Shield
Maphite begins fight with a protect equal to a % of his most well being.

Shield: 45%/50%/55%

Poppy

Origins/Classes Star Guardian/Vanguard

Health: 650/1170/2106
DPS: 28/50/89
Attack Speed: 0.55
Attack dmg: 50/90/162
Attack Range: 1
Armor: 40
Magic Resistance: 20
Mana: 60/100

Buckler Toss
Poppy throws her buckler on the furthest enemy dealing injury. The buckler bounces again to Poppy, shielding her.

Damage: 100/175/250
Shield: 200/300/400

Twisted Fate

Origins/Classes: Chrono/Sorcerer

Health: 500/900/1620
DPS: 28/50/91
Attack Speed: 0.7
Attack dmg: 40/72/130
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 0/75

Wild Cards
Twisted Fate throws three playing cards in a cone that deal magic injury to every enemy they go via.

Damage: 175/250/400

Xayah

Origins/Classes Celestial/Blademaster

Health: 500/900/1620
DPS: 35/63/113
Attack Speed: 0.75
Attack dmg: 55/90/162
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 0/50

Deadly Plumage
Xayah creates a storm of blades, gaining 100% Attack Speed for just a few seconds.

Duration: 5 secs/7 secs/12 secs

Ziggs

Origins/Classes Rebel/Demolitionist

Health: 500/900/1620
DPS: 24/43/78
Attack Speed: 0.6
Attack dmg: 40/72/130
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 0/50

Bomb!
Ziggs throws a bomb at an enemy, dealing magic injury.

Damage: 250/325/550

Zoe

Origins/Classes: Star Guardian/Sorcerer

Health: 500/900/1620
DPS: 16/29/59
Attack Speed: 0.65
Attack dmg: 25/45/90
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 75
Critical Hit charge: 25%

Sleepy Trouble Bubble
Zoe kicks a bubble on the enemy with the very best well being, dealing magic injury and beautiful them.

Damage: 100/150/200
Stun Duration: 2.5 secs/Three secs/Four secs

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Tier 2 champions

Champion stats Champion ability
Ahri

Origin/Class Star Guardian/Sorcerer

Health: 550/990/1782
DPS: 32/57/102
Attack Speed: 0.7
Attack injury: 45/81/146
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 0/75

Orb of Deception
Ahri fires an orb in a line dealing magic injury to enemies it passes via. It then returns to her, dealing true injury to all enemies it passes via.

Damage: 150/225/400

Annie

Origin/Class Mech-Pilot/Sorcerer

Health: 600/1080/1944
DPS: 26/47/84
Attack Speed: 0.65
Attack injury: 40/72/129.6
Attack Range: 2
Armor: 35
Magic Resistance: 20
Mana: 50/100

Galaxy Shield-Blast
Annie blasts a cone of fireplace dealing magic injury to enemies in entrance of her, then creates a protect for herself for Four seconds.

Damage: 150/200/350
Shield Amount: 300/400/700

Blitzcrank

Origin/Class Chrono/Brawler

Health: 650/1170/2106
DPS: 28/50/89
Attack Speed: 0.5
Attack injury: 55/99/178
Attack Range: 1
Armor: 35
Magic Resistance: 20
Mana: 125/125

Rocket Grab
Blitzcrank pulls the furthest enemy to him, dealing magic injury and beautiful them for two.5 seconds. The subsequent assault after pulling knocks up for 1 second. Allies inside vary will prioritize attacking Blitzcrank’s goal.

Damage: 250/400/900

Darius

Origin/Class Space Pirate/Mana-Reaver

Health: 650/1170/2106
DPS: 39/70/126
Attack Speed: 0.65
Attack injury: 60/108/194
Attack Range: 1
Armor: 35
Magic Resistance: 20
Mana: 0/80

Space Pirate Guillotine
Darius dunks an enemy, dealing magic injury. If this kills the goal, Darius instantly casts once more.

Damage: 300/425/700

Kai’Sa

Origin/Class Valkyrie/Infiltrator

Health: 550/990/1782
DPS: 38/68/122
Attack Speed: 0.75
Attack injury: 50/90/162
Attack Range: 2
Armor: 20
Magic Resistance: 20
Mana: 0/60

Missile Rain
Kai’Sa launches missiles in the direction of every close by enemy that deal 50 magic injury every.

Number of Missiles: 6/8/12

Lucian

Origin/Class Cybernetic/Blaster

Health: 500/900/1620
DPS: 39/69/125
Attack Speed: 0.7
Attack injury: 55/99/178
Attack Range: 4
Armor: 25
Magic Resistance: 20
Mana: 0/35

Relentless Pursuit
Lucian dashes away from his present goal, then Basic Attacks them and fires a second shot which offers magic injury.

Damage: 175/225/400

Mordekaiser

Origin/Class Dark Star/Vanguard

Health: 650/1260/2268
DPS: 33/59/107
Attack Speed: 0.6
Attack injury: 55/99/178
Attack Range: 1
Armor: 40
Magic Resistance: 20
Mana: 0/100

Indestructible
Mordekaiser beneficial properties a protect that absorbs injury. While the protect persists, Mordekaiser offers magic injury per second to all close by enemies.

Damage: 50/75/125
Shield: 350/500/900

Rakan

Origin/Class Celestial/Protector

Health: 175/275/450
DPS: 32/57/102
Attack Speed: 0.7
Attack injury: 45/81/146
Attack Range: 2
Armor: 30
Magic Resistance: 20
Mana: 50/150

Grand Entrance
Rakan dashes subsequent to his assault goal then leaps into the air, knocking up and damaging all adjoining enemies.

Damage: 175/275/450

Shen

Origin/Class Chrono/Blademaster

Health: 700/1260/2268
DPS: 42/76/136
Attack Speed: 0.7
Attack injury: 60/108/194
Attack Range: 1
Armor: 35
Magic Resistance: 20
Mana: 100/150

Future’s Refuge
Shen creates a zone round himself for just a few seconds, granting all narby allies 100% probability to dodge incoming primary assaults. While lively, Shen beneficial properties Magic Resist.

Duration: Three secs/Four secs/5 secs
Magic Resist: 20/40/60

Sona

Origin/Class Rebel/Mystic

Health: 550/990/1782
DPS: 26/47/85
Attack Speed: 0.65
Attack injury: 40/72/130
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 0/40

Aria of Perseverance
Sona heals injured allies and cleanses them of all destructive results.

Healing: 200/250/300
Number of Targets: 2/3/4

Xin Zhao

Origin/Class Celestial/Protector

Health: 650/1170/2106
DPS: 42/76/136
Attack Speed: 0.7
Attack injury: 60/108/194
Attack Range: 1
Armor: 35
Magic Resistance: 20
Mana: 0/50

Three Talon Strike
Xin Zhao shortly strikes his goal 3 times, dealing Basic Attack injury and making use of on-hit results. The third strike offers bonus magic injury and knocks his goal up for 1.5 seconds.

Damage: 125/200/350

Yasuo

Origin/Class Rebel/Blademaster

Health: 600/1080/1944
DPS: 38/68/122
Attack Speed: 0.75
Attack injury: 50/90/162
Attack Range: 1
Armor: 30
Magic Resistance: 20
Mana: 0/90

Last Breath
Yasuo blinks to the enemy with probably the most objects and knocks them up, holding them airborne for 1 second and hitting them a number of occasions, dealing Basic Attack injury and making use of on-hit results.

Number of hits: 4/5/6

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Tier Three champions

Champion stats Champion ability
Ashe

Origin/Class Light/Blademaster

Health: 600/1080/1944
DPS: 48/86/155
Attack Speed: 0.8
Attack injury: 60/108/194
Attack Range: 5
Armor: 20
Magic Resistance: 20
Mana: 50/125

Enchanted Crystal Arrow
Ashe fires and arrow towards the farthest enemy, colliding with the primary enemy hit, dealing injury and beautiful them. The stun lasts longer the farther the arrow travels.

Damage: 250/500/1000
Stun Duration: 1.5 secs/2 secs /2.5 secs

Ezreal

Origin/Class Chrono/Blaster

Health: 600/1080/1944
DPS: 42/76/135
Attack Speed: 0.7
Attack injury: 60/108/194
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 50/120

E.M.P.
Ezreal fires an electromagnetic pulse at a random enemy that explodes on influence, dealing magic injury to all close by enemies and will increase the price of their subsequent spell forged by 40%.

Damage: 100/125/400

Jayce

Origin/Class Space Pirate/Vanguard

Health: 750/1350/2430
DPS: 42/76/136
Attack Speed: 0.7
Attack injury: 60/108/194
Attack Range: 1
Armor: 40
Magic Resistance: 20
Mana: 0/80

To the Skies!
Jayce jumps into the air and slams his hammer, dealing magic injury to close by enemies.

Damage: 450/600/1200

Karma

Origin/Class Dark Star/Mystic

Health: 600/1080/1944
DPS: 35/63/113
Attack Speed: 0.7
Attack injury: 50/90/162
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 75/100

Inspire
At the beginning of fight, Karma tethers to her closest ally. Karma shields the tethered ally, or random if the ally is useless for Four seconds. While the protect holds, the ally receives bonus assault velocity.

Attack Speed: 35%/50%/100%
Heal Amount: 250/400/800

Kassadin

Origin/Class Celestial/Mana-Reaver

Health: 750/1350/2430
DPS: 33/59/105
Attack Speed: 0.65
Attack injury: 50/90/162
Attack Range: 1
Armor: 30
Magic Resistance: 20
Mana: 40/100

Force Pulse
Kassadin releases a wave of vitality in entrance of him, dealing magic injury and disarming all targets hit for just a few seconds.

Damage: 300/450/900
Disarm length: 2.5 secs/Three secs/3.5 secs

Lux

Origin/Class Dark Star/Sorcerer

Health: 600/1080/1944
DPS: 28/50/91
Attack Speed: 0.7
Attack injury: 40/72/130
Attack Range: 4
Armor: 20
Magic Resistance: 20
Mana: 150/100

Lurid Binding
Lux fires a sphere of darkness that passes via enemies, dealing magic injury and beautiful them.

Damage: 200/300/600
Stun Duration: 1.5 secs/2 secs/2.5 secs

Master Yi

Origin/Class Rebel/Blademaster

Health: 750/1350/2430
DPS: 50/89/160
Attack Speed: 0.9
Attack injury: 55/99/178
Attack Range: 1
Armor: 30
Magic Resistance: 20
Mana: 0/55

Chosen One
For 5 seconds, Master Yi beneficial properties massively elevated motion velocity, heals for a proportion of his most well being every second, and offers bonus true injury along with his Basic Attacks.

True injury: 75/100/200
Heal per Seconds: 8%/10%/20%

Neeko

Origin/Class Star Guardian/Protector

Health: 650/1170/2106
DPS: 46/82/164
Attack Speed: 0.7
Attack injury: 65/117/234
Attack Range: 1
Armor: 25
Magic Resistance: 20
Mana: 100
Starting Mana: 50
Critical Hit charge: 25%

Pop Blossom
Neeko leaps into the air and slams into the bottom, dealing magic injury and beautiful all close by enemies.

Damage: 100/150/250
Stun Duration: 1.5 secs/1.5 secs/2.5 secs

Rumble

Origin/Class Mech-Pilot/Demolitionist

Health: 800/1440/2592
DPS: 35/63/113
Attack Speed: 0.7
Attack injury: 50/90/162
Attack Range: 1
Armor: 35
Magic Resistance: 20
Mana: 0/60

Flamespitter
Rumble torches his enemies, dealing magic injury over Three seconds, and decreasing therapeutic on them by 50% for five seconds.

Damage: 250/400/800

Shaco

Origin/Class Desert/Blademaster

Health: 650/1170/2106
DPS: 44/79/142
Attack Speed: 0.8
Attack injury: 55/99/178
Attack Range: 1
Armor: 25
Magic Resistance: 20
Mana: 0/60

Deceive
Shaco teleports and backstabs his goal, critically placing for a proportion of his Basic Attack injury.

Percent Damage: 250%/325%/500%

Syndra

Origin/Class Star Guardian/Sorcerer

Health: 600/1080/1944
DPS: 32/57/102
Attack Speed: 0.7
Attack injury: 45/81/146
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 0/40

Unleashed Power
Syndra pulls in all orbs on the battlefield and creates Three new ones, then fires all of them on the enemy with the very best well being, dealing magic injury per orb.

Damage: 75/100/200

Vi

Origin/Class Cybernetic/Brawler

Health: 700/1260/2268
DPS: 39/70/126
Attack Speed: 0.65
Attack injury: 60/108/194
Attack Range: 1
Armor: 35
Magic Resistance: 20
Mana: 70/140

Assault and Battery
Vi costs on the furthest enemy, knocking and dealing magic injury to all enemies alongside the best way. When she reaches her goal, she offers magic injury and knocks them up.

Damage: 400/600/1200
Knock Damage: 100/150/400
Knock Up Duration: 2 secs/2.5 secs/Three secs

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Tier Four champions

Champion stats Champion ability
Cho’Gath

Origin/Class Void/Brawler

Health: 1000/1800/3240
DPS: 42/76/136
Attack Speed: 0.6
Attack injury: 70/126/227
Attack Range: 1
Armor: 20
Magic Resistance: 20
Mana: 50/150

Rupture
Cho’Gath ruptures a big space, dealing magic injury and knocking up all enemies inside.

Damage: 150/250/2000
Knock Up Duration: 2 secs/2 secs/Four secs

Fizz

Origin/Class Mech-Pilot/Infiltrator

Health: 650/1170/2106
DPS: 42/76/136
Attack Speed: 0.7
Attack injury: 60/108/194.4
Attack Range: 1
Armor: 25
Magic Resistance: 20
Mana: 80/150

Chum the Waters
Fizz throws a lure that pulls a shark, inflicting it to emerge after a quick delay. It offers magic injury to enemies caught, knocking them again and beautiful them for 1.5 seconds.

Damage: 275/350/2000

Irelia

Origin/Class Cybernetic/Mana-Reaver/Blademaster

Health: 800/1440/2592
DPS: 60/107/193
Attack Speed: 0.85
Attack injury: 70/126/227
Attack Range: 1
Armor: 35
Magic Resistance: 20
Mana: 0/30

Bladesurge
Irelia dashes previous her goal, attacking them for a proportion of her Attack Damage as she passes via. If this kills the goal, she casts once more instantly on the enemy with the very best mana.

Attack Damage: 200%/250%/500%

Jhin

Origin/Class Dark Star/Sniper

Health: 600/1080/1944
DPS: 60/107/193
Attack Speed: 0.85
Attack injury: 70/126/227
Attack Range: 5
Armor: 20
Magic Resistance: 20
Mana: N/A

Whisper
Jhin converts every 1% of bonus assault velocity he has into 0.Eight assault injury. Every fourth shot, Jhin offers bonus % assault injury.

Attack Damage: 244%/344%/444%

Jinx

Origin/Class Rebel/Blaster

Health: 600/1080/1944
DPS: 46/82/148
Attack Speed: 0.7
Attack injury: 65/117/211
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: N/A

Get Excited!
Jinx will get excited as she helps take down enemies.After her first takedown, Jinx beneficial properties bonus assault velocity.

Attack Speed: 60%/75%/100%

Kayle

Origin/Class Valkyrie/Blademaster

Health: 700/1260/2268
DPS: 48/86/156
Attack Speed: 0.8
Attack injury: 60/108/194.4
Attack Range: 3
Armor: 25
Magic Resistance: 20
Mana: 0/70

Ascend
Kayle ascends, inflicting her assaults to launch waves that deal bonus magic injury till the top of fight.

Wave Damage: 100/175/750

Soraka

Origin/Class Star Guardian/Mystic

Health: 600/1080/1944
DPS: 34/61/110
Attack Speed: 0.75
Attack injury: 45/81/146
Attack Range: 3
Armor: 30
Magic Resistance: 20
Mana: 50/150

Wish
Soraka heals all allies.

Healing: 350/500/1500

Vel’Koz

Origin/Class Void/Sorcerer

Health: 700/1260/2268
DPS: 34/61/110
Attack Speed: 0.75
Attack injury: 45/81/146
Attack Range: 3
Armor: 20
Magic Resistance: 20
Mana: 0/90

Lifeform Disintergration Ray
Vel’Koz channels a ray of vitality that sweeps throughout the battlefield over 2.5 seconds, dealing magic injury per second to enemies hit.

Damage: 350/500/2000

Wukong

Origin/Class Chrono/Vanguard

Health: 850/1530/2754
DPS: 38/68/122
Attack Speed: 0.75
Attack injury: 50/90/162
Attack Range: 1
Armor: 40
Magic Resistance: 20
Mana: 75/175

Cyclone
Wukong spins quickly round, dealing magic injury to close by items over Three seconds. The first time Wukong hits every enemy, he knocks them into the air and stuns them.

Damage: 250/450/2000
Stun Duration: 2 secs/2 secs/2 secs

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Tier 5 champions

Stats Skill
Aurelion Sol

Origin/Class Rebel/Starship

Health: 950/1800/3240
DPS: 8/14/26
Attack Speed: 0.8
Attack injury: 10/18/32
Attack Range: 0
Armor: 30
Magic Resistance: 20
Mana: 30/60

Mobilize the Fleet
Aurelion Sol launches fighters, which fly out to random enemies, deal magic injury, after which return. Aurelion Sol launches all prepared fighters plus Three extra when he casts. Fighters want to focus on close by enemies.

Damage: 75/125/750

Ekko

Origin/Class Cybernetic/Infiltrator

Health: 850/1530/2754
DPS: 59/105/190
Attack Speed: 0.9
Attack injury: 60/117/211
Attack Range: 1
Armor: 30
Magic Resistance: 20
Mana: 50/150

Chronobreak
Ekko shatters the timeline, freezing all items in time earlier than attacking every enemy with bonus magic injury and making use of on-hit results.

Damage: 200/400/1200

Gangplank

Origin/Class Space Pirate/Mercenary/Demolitionist

Health: 900/1620/2916
DPS: 60/108/194
Attack Speed: 1
Attack injury: 60/108/194
Attack Range: 1
Armor: 30
Magic Resistance: 20
Mana: 0/125

Orbital Strike
Gangplank calls down a big orbital strike round his goal, dealing magic injury to all enemies in that space for two seconds.

Damage: 650/950/9001

Lulu

Origin/Class Celestial/Mystic

Health: 800/1440/2592
DPS: 38/69/124
Attack Speed: 0.85
Attack injury: 45/81/146
Attack Range: 3
Armor: 25
Magic Resistance: 20
Mana: 75/150

Mass Polymorph
Lulu polymorphs the closest enemies for Four seconds, rendering them unable to assault or forged, and inflicting them to hop round aimlessly. Polymorphed enemies take extra injury.

Number of Targets: 2/3/12
Additional Damage: 5%/10%/25%

Miss Fortune

Origin/Class Valkyrie/Mercenary/Blaster

Health: 800/1440/2592
DPS: 66/119/213
Attack Speed: 1.1
Attack injury: 60/108/194
Attack Range: 4
Armor: 20
Magic Resistance: 20
Mana: 50/175

Bullet Time
Miss Fortune channels and fires waves of bullets in a cone for two.25 seconds, dealing a proportion of enemies’ most well being in magic injury over the length.

Damage: 35%/50%/500%

Thresh

Origin/Class Chrono/Mana-Reaver

Health: 950/1800/3240
DPS: 43/77/138
Attack Speed: 0.85
Attack injury: 50/90/162
Attack Range: 2
Armor: 35
Magic Resistance: 20
Mana: 0/75

Temporal Passage
Thresh tosses his lantern in the direction of random unit(s) in your bench, pulling them into the present fight and granting them bonus mana. Traits are unaffected.

Number of Units: 1/1/9
Mana: 10/40/200

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Teamfight Tactics information collection

We have an entire host of different helpful Teamfight Tactics information pages to your comfort. Why not take a gander?

TFT guide – Overview of TFT and prime tricks to win you games.

TFT items cheat sheet A group of the merchandise cheat sheet and merchandise rankings.

TFT comps – A group of the most effective workforce comps to put money into.

TFT synergies Learn about Champion drop charges and their Classes and Origins.

How to play TFT Set 2 – The fundamentals of learn how to play TFT and an evidence of the person interface.

TFT gold – Tips for creating wealth as shortly as attainable in TFT.

TFT beta pass – Learn every little thing in regards to the beta go, upcoming champions, and finally all in regards to the upcoming Season Pass.

TFT 9.24 patch notes – Get information on the most recent updates to TFT.


Source

Feature, guides, League of Legends, Riot Games, Teamfight Tactics

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