Pre-Release Notes for 10/12/2016

Pre-Release Notes for 10/12/2016

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The following changes are in the “1.35.5.3rc2ep1” CS:GO Beta depot.

[INFERNO]
-Removed player/C4 collision on windows in top of alt-mid apartments.
-Weapons can no longer get thrown inside small cubby above underpass
-Removed tiny gap in pit that allowed you to look towards arch without any risk
-Can now jump on top of sandbags from CT side at top of Banana
-Removed some unintended boost/exploit positions
-Fixed some minor graphical bugs
-Smoothed out movement when hugging the wall while going down stairs towards boiler
-Added chalk to T spawn

[GAMEPLAY]
-Fixed a bug where players could jump higher than intended.

[UI]
-Sniper scopes now blur less when double-scoped.
-Increased opacity on highly inaccurate/blurred scopes to make the crosshair more visible.

[MISC]
– Added cl_drawhud_force_radar to render radar with cl_draw_only_deathnotices.
– Doors are always networked to prevent peeks with high lag revealing players behind the door.

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