Bad information Fable followers – Fable Fortune’s servers are being shut down on March 4th, bringing an finish to the brief lifetime of the Fable card game spin-off. The game launched back in 2018, following half a yr of early entry, and now it’s leaving us questioning what on earth is subsequent for the much-loved collection.
Fable Fortune was your normal Hearthstone or Magic competitor, letting you construct a deck of playing cards to ship out unknown creatures to struggle different, stranger creatures. There was additionally a twist that allow gamers be good or evil, which might change playing cards’ talents relying on which you selected.
“After over two years, spanning 30 seasons with 6 Heroes, we sadly announce that our adventures are coming to an end,” the developers wrote on Wednesday.
“We’d like to thank everyone who has joined us for the journey and extend our gratitude to the entire Fable Fortune community.”
The game’s retailer has already been closed now, so gamers can’t purchase any new card packs – but when you have already got some unused ones you’ll be able to nonetheless open and use them all through February till the server closure.
It’s a disgrace to see the game go, however after trying on the game on player statistics, to be sincere, it’s not a complete shock it’s being shut down. It at the moment has no on-line gamers, down from its January peak of, uh, 6.
Fable has fallen a good distance since its days as a flagship Xbox collection. Microsoft shut down Lionhead Studios in 2016 and cancelled Fable Legends, although the Fable Fortune crew managed to flee. They discovered new funding elsewhere to continue the spin-off and launched it into early entry in July 2017.
So, what about the way forward for Fable? Well, originally of 2018, rumours started circulating that a new Fable might be in development. At the time, Eurogamer reported that “a story and character-focussed open-world action RPG” was within the works at Playground Games, the studio behind Forza Horizon. We’ve not likely heard something substantial on it since.
But what would you need from a brand new Fable game, expensive reader? Richard Cobbett would quite like it to go much deeper into everything the series stands for:
“Fable is never going to be a hardcore RPG franchise, and that’s fine. There’s nothing wrong with hack and slash. But there’s a definite space in the market for a hack and slash with more depth and breadth than your average dungeon or monster infested field, and it’s shaped exactly like a plucky hero with a big sword, big ambition, and bowels full of poo-gas ready for anyone who might deserve it.”