
The legendary director is well-known for his ambitious, and sometimes hyperbolic, claims regarding industry innovation. Those who remember his pre-release comments regarding Quiet’s design in Metal Gear Solid 5 will recall his prediction that players would “feel ashamed” of their initial criticisms—a sentiment that didn’t quite materialize. Nevertheless, the gaming community remains deeply invested in whatever experimental experience Kojima is currently crafting.
Even Hideo Kojima admits that the final form of OD is still evolving, noting it will be a distinct departure from Metal Gear Solid and Death Stranding: “I can’t define exactly what it is yet, nor can I say for certain if it will succeed.”
Source: gamesradar.com


