Game.Press highlights Clan and Crown, Dungeon Brawls and new Steam picks

Game.Press highlights Clan and Crown, Dungeon Brawls and new Steam picks

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Game.Press and Keymailer have shared a new batch of games available for review, with strategy, co-op action, survival engineering and VR mech combat all in the same newsletter.

The headline pick is Clan and Crown from Wise Games. The strategy simulation starts with a family and grows into a wider political game. Players raise children, enter 13 city industries, work through 70 professions, compete for the mayor’s office and build enough influence to shape the city’s future.

Wise Games also appears with Dungeon Brawls, an action roguelike built around four-player co-op. The game focuses on hero choices, skill combinations, relics and waves of enemies rather than a slow dungeon crawl.

Survival, building and combat

Industronaut from Amca Games moves the list into survival engineering. The setup is direct: one engineer is left on a hostile, radiation-heavy planet. The player builds a habitat, keeps life support working and turns raw resources into the systems needed to survive.

Solarpunk by rokaplay takes a warmer route. The survival game is set on floating islands, where players can build, grow food, craft gadgets and travel by airship. Solo play and co-op are both part of the pitch.

Hold The Line from The Big Studio is a four-player co-op zombie FPS about defending a damaged power core. Barricades, weapon upgrades and wave pressure drive the match structure.

VOIDFACE from Frog Hat Labs is a smaller-scale bullet-hell arena shooter. The focus is on boss-rush challenges, dodging patterns, spell use and short combat runs.

Iron Rebellion from Black Beach Studio closes the stronger picks with VR mech combat. Players sit inside a large war machine, manage cockpit controls and fight other pilots in tactical sci-fi PvP battles.

The Game.Press newsletter also points to more review candidates, including additional Steam titles and request pages for press access. For players, the main takeaway is simple: the current indie slate leans heavily into systems-driven games, co-op survival and compact action formats.

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