Gothic 1 Remake
About this game
The penal colony of Khorinis is once again living under the magic barrier. The spell was supposed to contain the prisoners mining magic ore for King Rhobar II, but control quickly passed to the convicts themselves. The Old Camp controls the trade and guards the mines, the New Camp searches for a way to freedom, and the Swamp Sect worships the Sleeper. A nameless hero is thrown past the barrier without a name, weapons, or allies.
Gothic 1 Remake preserves the core of the cult 2001 RPG, but rebuilds it on a modern technical foundation. The remake updates the combat system, expands quests, adds NPC reactions and new ways to traverse the world. The locations remain recognizable: mines, forest trails, swamp huts, arenas, camp gates, and places where it’s too early to go without preparation.
- Release date
- June 5, 2026
- Developer
- Alkimia Interactive
- Publisher
- THQ Nordic, Alkimia Interactive
- Platform
- PC (Windows)
- Multiplayer
- None
- Version
- 1.0.3_CL170857 (July 14, 2026)
- Languages
- English, Spanish (Spain), Italian, Chinese (Simplified), German
Show all languages (10)
Language support Language Interface / Subtitles Audio English Spanish (Spain) Italian Chinese (Simplified) German Polish Portuguese (Brazil) Russian French Japanese
- A Living Penal Colony — camp residents work, sleep, eat, guard passages, and react to the hero’s behavior. The NPCs’ routines help you understand where to find a mentor, when to reach the right person, and why it’s better not to wander into other people’s corners at night.
- Three Factions With Different Interests — The “Old Camp” runs on the guards’ power and ore trading, the “New Camp” is building its own escape plan, and the swamp sect believes in the “Sleeper.” Choosing a side affects training, equipment, access to characters, and the rest of your playthrough.
- Combat System With Weapon Weight — fights require distance, timing, and an understanding of the opponent. A weak hero at the beginning doesn’t turn into a master after a couple of hits, so training, new weapons, and armor genuinely change the feel of combat.
- Exploration Without Hand-Holding — the paths between camps are open early on, but freedom doesn’t cancel out the danger. Behind a familiar road could be a stash, a detour, a quest character, or a beast that’s better avoided until you’re properly prepared.
- Expanded Quests — the remake refines quest chains related to ore, debts, guarding, food, weapons, and internal camp conflicts. Side quests don’t feel like separate checklists, because almost every task is tied to the daily life of the colony.
- Growth Through Mentors — skills are unlocked by specific characters, not a faceless leveling menu. Proficiency with a sword, magic, bow, and crafting becomes part of the local hierarchy: first the hero asks for help, then gains access to people who previously wouldn’t even talk to him.
Trailer:
A modern version of an old RPG — Gothic 1 Remake offers new graphics, reworked models, lighting, interface, and sound, while retaining the dark tone of the original.
Minimum:
- OS: Windows 10 (64-bit)
- Processor: Intel Core i7-7700K / AMD Ryzen 5 1600X
- RAM: 16 GB
- Graphics: AMD Radeon RX 6700 XT / NVIDIA GeForce RTX 2070, 8 GB (DirectX 12)
- Disk space: 60 GB (SSD or NVMe recommended)
Recommended:
- OS: Windows 11
- Processor: Intel Core i7-7700K / AMD Ryzen 5 3600X
- RAM: 32 GB
- Graphics: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800 XT, 12 GB (DirectX 12)
- Disk space: 60 GB (NVMe recommended)
Reviews
For non Gothic fans: This game is designed to suck at the beginning and get better and better as you play. Most games start you off weak and throw weak enemies at you, increasing their level as you get better. This one starts with you so weak that it’s frustrating but once you do get better and are able to defeat those monsters or NPCs that made your life hell, it’s so much more rewarding.
In 2001 I quit the original Gothic 1 after less than one hour of playing, but after reading a review in a magazine that told me exactly what I’m telling you now I tried it again, managed to get past the ugly begining and it’s been my all time favorite game until Witcher 3 was released. Also, don’t bother trying to master it’s fighting system, bother getting better weapons and investing skills in it as this will change how you fight and how efficient it is.
I’ve played the original at least 10 times, one of them being right when it came out. So I was very skeptical about them redoing this cult classic…
But they did it right. The game looks stunning, they modernized the right things, while keeping the soul of the game intact. Also, no performance problems on my side, played on the Gothic setting.
Reuniting with Gorn, Lester, Diego and Milten felt amazing, and I am looking forward to playing this multiple times as well. I am sure some people will have issues with the modernized music and some of the changes they made, but overall, they did a tasteful remake, and I think they kept the game’s soul, which is what matters the most.
PS: For old fans, play it in the hardest difficulty and permadeath mode, you’ll thank me later if you want to 100% the game:)
F to my brothers and sisters who didn’t make it to see Gothic 1 get remade 20 years later.
Finally, a game that actually deserves a remake and is more than 5-7 years old at that. Respect to the devs for listening to the player fanbase and making it look way better than the playable teaser. The atmosphere, the armors and even the meatbugs look faithful to the original. I hope this will be a success so they could remake Gothic 2 & 3!
Fans don’t need to worry, you’ll enjoy it.
For non-fans, please note that this is an old school RPG that has influenced many other games (such as The Witcher). Do not expect the same copy-paste lazy and boring game mechanics designed to increase play time artificially. The game world is alive like no other game and there will be consequences to your actions, positive or not, immediate or not. You start the game as a nobody, being good at almost nothing (not even holding a sword). Play and see what happens, think for yourself, make your own choices and at some point stop and compare how far you’ve come along. Compare the progression you’ve experienced with other games. I challenge you to:) (oh, and save often… The game does not simplify itself for you, YOU have to rise to the challenge).
I finished OG Gothic 1 probably around 31 times since it was released in 2001.
I highly recommend the remake to anyone who loves the original Gothic or anyone who does not like handholding in RPGs. It feels like OG Gothic, and it basically plays like OG Gothic — just a better version of it in general. I really enjoy every type of combat, and the world and graphics are just gorgeous, yet still have that dark G1 atmosphere.
HIGHLY RECOMMEND 10/10

















